/// <summary> /// Deprecated Method for adding a new object to the GroupLocals EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToGroupLocals(GroupLocal groupLocal) { base.AddObject("GroupLocals", groupLocal); }
public void Save(GroupLocal group) { _entitiesSource.GroupLocals.Attach(group); _entitiesSource.ObjectStateManager.ChangeObjectState(group, EntityState.Modified); _entitiesSource.SaveChanges(); }
/// <summary> /// Create a new GroupLocal object. /// </summary> /// <param name="groupId">Initial value of the GroupId property.</param> /// <param name="langId">Initial value of the LangId property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="body">Initial value of the Body property.</param> public static GroupLocal CreateGroupLocal(global::System.Int32 groupId, global::System.Int32 langId, global::System.String name, global::System.String body) { GroupLocal groupLocal = new GroupLocal(); groupLocal.GroupId = groupId; groupLocal.LangId = langId; groupLocal.Name = name; groupLocal.Body = body; return groupLocal; }