示例#1
0
        static void Main(string[] args)
        {
            GameWindow window = new Mundo(600, 600);

            window.Title = "DisplayList";
            window.Run(1.0 / 60.0);
        }
示例#2
0
        static void Main(string[] args)
        {
            GameWindow window = new Mundo(600, 600);

            window.Title = "OpenTKminimo";
            window.Run(1.0 / 60.0);
        }
示例#3
0
        public static EloBuddy.SDK.Enumerations.HitChance GetHitChance(string name)
        {
            var hitChance = Mundo.getSliderItem(Mundo.miscMenu, "hitchanceQ");

            switch (hitChance)
            {
            case 0:
                return(EloBuddy.SDK.Enumerations.HitChance.Low);

            case 1:
                return(EloBuddy.SDK.Enumerations.HitChance.Medium);

            case 2:
                return(EloBuddy.SDK.Enumerations.HitChance.High);

            case 3:
                return(EloBuddy.SDK.Enumerations.HitChance.High);
            }
            return(EloBuddy.SDK.Enumerations.HitChance.High);
        }
示例#4
0
文件: Helper.cs 项目: riwalry1/AIO
        public static HitChance GetHitChance(string name)
        {
            var hitChance = Mundo.getSliderItem(Mundo.miscMenu, "hitchanceQ");

            switch (hitChance)
            {
            case 0:
                return(HitChance.Low);

            case 1:
                return(HitChance.Medium);

            case 2:
                return(HitChance.High);

            case 3:
                return(HitChance.VeryHigh);
            }
            return(HitChance.VeryHigh);
        }
 public Interfaz()
 {
     mundo = new Mundo(printBorn, printLive, printSick);
 }