示例#1
0
        public string ChangeTiles(string message)
        {
            TileChange tc = new TileChange(message);
            Account acct = Account.LoadAccount(tc.AccountName);
            if(acct == null)
            {
                return "Error: invalid account";
            }

            Character ch = acct.LoadCharacter(tc.CharacterName);
            if(ch == null)
            {
                return "Error: invalid character";
            }

            string ip = (OperationContext.Current.IncomingMessageProperties[RemoteEndpointMessageProperty.Name] as RemoteEndpointMessageProperty).Address;
            if (acct.SessionId != tc.SessionId || acct.Address != ip)
            {
                return "Error: incorrect address or session Id";
            }

            if(!ch.IsDM)
            {
                return "Error: only DMs may change tiles";
            }

            if (!Map.LoadedMaps.ContainsKey(ch.Map))
            {
                return "Error: invalid map";
            }
            Map currentMap = Map.LoadedMaps[ch.Map];

            foreach(Tile t in tc.RemovedTiles)
            {
                currentMap.Remove(t);
                t.Delete(currentMap.Name);
            }
            foreach(Tile t in tc.AddedTiles)
            {
                currentMap.Add(t);
                t.Save(currentMap.Name);
            }

            string ret = String.Empty;
            if(!currentMap.MapDeltas.ContainsKey(ch))
            {
                return String.Empty;
            }
            lock (currentMap.MapDeltas[ch])
            {
                ret = currentMap.MapDeltas[ch].ToString();
                currentMap.MapDeltas[ch].AddedCharacters.Clear();
                currentMap.MapDeltas[ch].AddedTiles.Clear();
                currentMap.MapDeltas[ch].ChangedCharacters.Clear();
                currentMap.MapDeltas[ch].RemovedCharacters.Clear();
                currentMap.MapDeltas[ch].RemovedTiles.Clear();
            }
            return ret;
        }
示例#2
0
 public static string ChangeTiles(TileChange req)
 {
     req.SessionId = SessionId;
     try
     {
         string wrURI = baseServerTarget + "changetiles";
         string msg = req.ToString();
         WebRequest wreq = WebRequest.Create(wrURI + "?message=" + msg);
         wreq.Method = "POST";
         wreq.ContentLength = 0;
         WebResponse wresp = wreq.GetResponse();
         using (TextReader sr = new StreamReader(wresp.GetResponseStream()))
         {
             XmlSerializer xml = new XmlSerializer(typeof(string), StringNamespace);
             string resp = (string)xml.Deserialize(sr);
             return resp;
         }
     }
     catch { }
     return String.Empty;
 }
示例#3
0
        static void playScene_DM_KeyDown(object sender, KeyEventArgs e)
        {
            #region Add a Tile
            if (e.KeyCode == Keys.NumPad0)
            {
                // Num pad 0 used to add a tile
                if (_currentTile == null) return;
                if (playScene.CollidesWithTile(_currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + _currentTile.TileHeight, _currentTile.TileHeight, true, _currentTile)) return;

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + _currentTile.TileHeight);

                request.AddedTiles.Add(nTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile BL
            else if(e.KeyCode == Keys.NumPad1)
            {
                // Num pad 1 moves tile to bottom left
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch(playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targY--;
                        break;
                    case Direction.NorthEast:
                        targX--;
                        break;
                    case Direction.SouthWest:
                        targX++;
                        break;
                    case Direction.SouthEast:
                        targY++;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile B
            else if(e.KeyCode == Keys.NumPad2)
            {
                // Num pad 2 moves tile to bottom
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targY--;
                        targX++;
                        break;
                    case Direction.NorthEast:
                        targY--;
                        targX--;
                        break;
                    case Direction.SouthWest:
                        targY++;
                        targX++;
                        break;
                    case Direction.SouthEast:
                        targY++;
                        targX--;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile BR
            else if(e.KeyCode == Keys.NumPad3)
            {
                // Num pad 3 moves tile to bottom right
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targX++;
                        break;
                    case Direction.NorthEast:
                        targY--;
                        break;
                    case Direction.SouthWest:
                        targY++;
                        break;
                    case Direction.SouthEast:
                        targX--;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile L
            else if(e.KeyCode == Keys.NumPad4)
            {
                // Num pad 4 moves tile to left
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targX--;
                        targY--;
                        break;
                    case Direction.NorthEast:
                        targX--;
                        targY++;
                        break;
                    case Direction.SouthWest:
                        targX++;
                        targY--;
                        break;
                    case Direction.SouthEast:
                        targX--;
                        targY++;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Rotate a Tile
            else if(e.KeyCode == Keys.NumPad5)
            {
                // Num pad 5 rotates the tile
                if (_currentTile == null) return;

                Direction slopeDirection = _currentTile.Slope;

                switch(_currentTile.Slope)
                {
                    case Direction.DirectionLess:
                        slopeDirection = Direction.North;
                        break;
                    case Direction.North:
                        slopeDirection = Direction.NorthEast;
                        break;
                    case Direction.NorthEast:
                        slopeDirection = Direction.East;
                        break;
                    case Direction.East:
                        slopeDirection = Direction.SouthEast;
                        break;
                    case Direction.SouthEast:
                        slopeDirection = Direction.South;
                        break;
                    case Direction.South:
                        slopeDirection = Direction.SouthWest;
                        break;
                    case Direction.SouthWest:
                        slopeDirection = Direction.West;
                        break;
                    case Direction.West:
                        slopeDirection = Direction.NorthWest;
                        break;
                    case Direction.NorthWest:
                        slopeDirection = Direction.DirectionLess;
                        break;
                }

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, slopeDirection, _currentTile.TileHeight, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile R
            else if(e.KeyCode == Keys.NumPad6)
            {
                // Num pad 6 moves tile to right
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targX++;
                        targY++;
                        break;
                    case Direction.NorthEast:
                        targX++;
                        targY--;
                        break;
                    case Direction.SouthWest:
                        targX--;
                        targY++;
                        break;
                    case Direction.SouthEast:
                        targX--;
                        targY--;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if(delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile TL
            else if(e.KeyCode == Keys.NumPad7)
            {
                // Num pad 7 moves tile to top left
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targX--;
                        break;
                    case Direction.NorthEast:
                        targY++;
                        break;
                    case Direction.SouthWest:
                        targY--;
                        break;
                    case Direction.SouthEast:
                        targX++;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile T
            else if(e.KeyCode == Keys.NumPad8)
            {
                // Num pad 8 moves tile to top
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targX--;
                        targY++;
                        break;
                    case Direction.NorthEast:
                        targX++;
                        targY++;
                        break;
                    case Direction.SouthWest:
                        targX--;
                        targY--;
                        break;
                    case Direction.SouthEast:
                        targX++;
                        targY--;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Move a Tile TR
            else if(e.KeyCode == Keys.NumPad9)
            {
                // Num pad 9 moves tile to top right
                if (_currentTile == null) return;

                int targX = _currentTile.PosX;
                int targY = _currentTile.PosY;
                int targZ = _currentTile.PosZ;

                switch (playScene.TopDirection)
                {
                    case Direction.NorthWest:
                        targY++;
                        break;
                    case Direction.NorthEast:
                        targX++;
                        break;
                    case Direction.SouthWest:
                        targX--;
                        break;
                    case Direction.SouthEast:
                        targY--;
                        break;
                }
                if (playScene.CollidesWithTile(targX, targY, targZ, _currentTile.TileHeight, true, _currentTile)) return;
                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, targX, targY, targZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Change a Tileset
            else if(e.KeyCode == Keys.Enter)
            {
                // Enter key changes the tileset
                if (_currentTile == null) return;

                uint tileSet = _currentTile.CurrentTileSet;

                if (tileSet >= TileSet._library.Count - 1) tileSet = 0;
                else tileSet++;

                TileChange request = new TileChange();
                Tile nTile = new Tile(tileSet, _currentTile.Slope, _currentTile.TileHeight, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Remove a Tile
            else if(e.KeyCode == Keys.Decimal)
            {
                // Num pad . deletes the tile
                if (_currentTile == null) return;

                TileChange request = new TileChange();

                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Shorten a Tile
            else if(e.KeyCode == Keys.Divide)
            {
                // Divide key shortens the tile
                if (_currentTile == null) return;

                if (_currentTile.TileHeight <= 1) return;

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight - 1, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ - 1);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Heighten a Tile
            else if(e.KeyCode == Keys.Multiply)
            {
                // Multiply key heightens the tile
                if (_currentTile == null) return;
                if (playScene.CollidesWithTile(_currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + 1, _currentTile.TileHeight + 1, true, _currentTile)) return;
                if (_currentTile.TileHeight >= 4) return;

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight + 1, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + 1);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Lower a Tile
            else if(e.KeyCode == Keys.Subtract)
            {
                // Subtract key decreases the tile's elevation
                if (_currentTile == null) return;
                if (playScene.CollidesWithTile(_currentTile.PosX, _currentTile.PosY, _currentTile.PosZ - 1, _currentTile.TileHeight, true, _currentTile)) return;

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ - 1);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
            #region Raise a Tile
            else if(e.KeyCode == Keys.Add)
            {
                // Add key increases the tile's elevation
                if (_currentTile == null) return;
                if (playScene.CollidesWithTile(_currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + 1, _currentTile.TileHeight, true, _currentTile)) return;

                TileChange request = new TileChange();
                Tile nTile = new Tile(_currentTile.CurrentTileSet, _currentTile.Slope, _currentTile.TileHeight, _currentTile.PosX, _currentTile.PosY, _currentTile.PosZ + 1);

                request.AddedTiles.Add(nTile);
                request.RemovedTiles.Add(_currentTile);
                request.CharacterName = DrivingCharacter.CharacterName;
                request.AccountName = DrivingCharacter.AccountName;
                string resp = ServiceConsumer.ChangeTiles(request);
                if (!String.IsNullOrEmpty(resp))
                {
                    MapDelta delta = _handleDelta(resp);
                    if (delta.RemovedTiles.Contains(_currentTile))
                    {
                        _currentTile = null;
                    }
                    if (delta.AddedTiles.Count > 0)
                    {
                        _currentTile = delta.AddedTiles[0];
                    }
                }
                return;
            }
            #endregion
        }