示例#1
0
 public void SendVoicePacket(PcmArray floatData)
 {
     // Don't send anything out if we're muted
     if (OurUserState == null ||
         OurUserState.Mute)
     {
         floatData.UnRef();
         return;
     }
     if (_manageSendBuffer != null)
     {
         _manageSendBuffer.SendVoice(floatData, SpeechTarget.Normal, 0);
     }
 }
示例#2
0
        public CompressedBuffer Encode(OpusEncoder encoder, out bool isStop, out bool isEmpty)
        {
            isStop  = false;
            isEmpty = false;
            PcmArray            nextPcmToSend = null;
            ArraySegment <byte> encoder_buffer;


            lock (_bufferLock)
            {
                // Make sure we have data, or an end event
                if (_unencodedBuffer.Count == 0)
                {
                    Monitor.Wait(_bufferLock);
                }

                // If there are still no unencoded buffers, then we return an empty packet
                if (_unencodedBuffer.Count == 0)
                {
                    isEmpty = true;
                }
                else
                {
                    if (_unencodedBuffer.Count == 1 && _isWaitingToSendLastPacket)
                    {
                        isStop = true;
                    }

                    TargettedSpeech speech = _unencodedBuffer.Dequeue();
                    isStop        = isStop || speech.IsStop;
                    nextPcmToSend = speech.PcmData;

                    if (isStop)
                    {
                        _isWaitingToSendLastPacket = false;
                    }
                }
            }

            if (nextPcmToSend == null || nextPcmToSend.Pcm.Length == 0)
            {
                isEmpty = true;
            }

            encoder_buffer = isEmpty ? EmptyByteSegment : encoder.Encode(nextPcmToSend.Pcm);
            byte[] pos    = nextPcmToSend == null ? null : nextPcmToSend.PositionalData;
            int    posLen = nextPcmToSend == null ? 0 : nextPcmToSend.PositionalDataLength;

            if (nextPcmToSend != null)
            {
                nextPcmToSend.UnRef();
            }

            if (isStop)
            {
                Debug.Log("Resetting encoder state");
                encoder.ResetState();
            }


            CompressedBuffer compressedBuffer = new CompressedBuffer
            {
                EncodedData          = encoder_buffer,
                PositionalData       = pos,
                PositionalDataLength = posLen
            };

            return(compressedBuffer);
        }
示例#3
0
        void SendVoiceIfReady()
        {
            int currentPosition = Microphone.GetPosition(_currentMic);

            //Debug.Log(currentPosition + " " + Microphone.IsRecording(_currentMic));

            //Debug.Log(currentPosition);
            if (currentPosition < _previousPosition)
            {
                _numTimesLooped++;
            }

            //Debug.Log("mic position: " + currentPosition + " was: " + _previousPosition + " looped: " + _numTimesLooped);

            int  totalSamples  = currentPosition + _numTimesLooped * NumSamplesInMicBuffer;
            bool isEmpty       = currentPosition == 0 && _previousPosition == 0;
            bool isFirstSample = _numTimesLooped == 0 && _previousPosition == 0;

            _previousPosition = currentPosition;
            if (isEmpty)
            {
                _secondsWithoutMicSamples += Time.deltaTime;
            }
            else
            {
                _secondsWithoutMicSamples = 0;
            }

            if (_secondsWithoutMicSamples > MaxSecondsWithoutMicData)
            {
                // For 5 times in a row, we received no usable data
                // this normally means that the mic we were using disconnected
                Debug.Log("Mic has disconnected!");
                StopSendingAudio();
                if (OnMicDisconnect != null)
                {
                    OnMicDisconnect();
                }
                return;
            }

            // We drop the first sample, because it generally starts with
            // a lot of pre-existing, stale, audio data which we couldn't
            // use b/c it's too old
            if (isFirstSample)
            {
                _totalNumSamplesSent = totalSamples;
                return;
            }

            while (totalSamples - _totalNumSamplesSent >= NumSamplesPerOutgoingPacket)
            {
                PcmArray newData = _mumbleClient.GetAvailablePcmArray();

                if (!_mumbleClient.UseSyntheticSource)
                {
                    SendAudioClip.GetData(newData.Pcm, _totalNumSamplesSent % NumSamplesInMicBuffer);
                }
                else
                {
                    TestingClipToUse.GetData(newData.Pcm, _totalNumSamplesSent % TestingClipToUse.samples);
                }
                //Debug.Log(Time.frameCount + " " + currentPosition);

                _totalNumSamplesSent += NumSamplesPerOutgoingPacket;

                if (VoiceSendingType == MicType.Amplitude)
                {
                    if (AmplitudeHigherThan(MinAmplitude, newData.Pcm))
                    {
                        _sampleNumberOfLastMinAmplitudeVoice = _totalNumSamplesSent;
                        if (OnMicData != null)
                        {
                            OnMicData(newData);
                        }
                        if (_writePositionalDataFunc != null)
                        {
                            _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                        }
                        else
                        {
                            newData.PositionalDataLength = 0;
                        }
                        _mumbleClient.SendVoicePacket(newData);
                    }
                    else
                    {
                        if (_totalNumSamplesSent > _sampleNumberOfLastMinAmplitudeVoice + _voiceHoldSamples)
                        {
                            newData.UnRef();
                            continue;
                        }
                        if (OnMicData != null)
                        {
                            OnMicData(newData);
                        }
                        if (_writePositionalDataFunc != null)
                        {
                            _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                        }
                        else
                        {
                            newData.PositionalDataLength = 0;
                        }
                        _mumbleClient.SendVoicePacket(newData);
                        // If this is the sample before the hold turns off, stop sending after it's sent
                        if (_totalNumSamplesSent + NumSamplesPerOutgoingPacket > _sampleNumberOfLastMinAmplitudeVoice + _voiceHoldSamples)
                        {
                            _mumbleClient.StopSendingVoice();
                        }
                    }
                }
                else
                {
                    if (OnMicData != null)
                    {
                        OnMicData(newData);
                    }
                    if (_writePositionalDataFunc != null)
                    {
                        _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                    }
                    else
                    {
                        newData.PositionalDataLength = 0;
                    }
                    _mumbleClient.SendVoicePacket(newData);
                }
            }
        }
示例#4
0
        void SendVoiceIfReady()
        {
            int currentPosition = Microphone.GetPosition(_currentMic);

            //Debug.Log(currentPosition + " " + Microphone.IsRecording(_currentMic));

            if (currentPosition < _previousPosition)
            {
                _numTimesLooped++;
            }

            //Debug.Log("mic position: " + currentPosition + " was: " + _previousPosition + " looped: " + _numTimesLooped);

            int totalSamples = currentPosition + _numTimesLooped * NumSamplesInMicBuffer;

            _previousPosition = currentPosition;

            while (totalSamples - _totalNumSamplesSent >= NumSamplesPerOutgoingPacket)
            {
                PcmArray newData = _mumbleClient.GetAvailablePcmArray();

                if (!_mumbleClient.UseSyntheticSource)
                {
                    SendAudioClip.GetData(newData.Pcm, _totalNumSamplesSent % NumSamplesInMicBuffer);
                }
                else
                {
                    TestingClipToUse.GetData(newData.Pcm, _totalNumSamplesSent % TestingClipToUse.samples);
                }
                //Debug.Log(Time.frameCount + " " + currentPosition);

                _totalNumSamplesSent += NumSamplesPerOutgoingPacket;

                if (VoiceSendingType == MicType.Amplitude)
                {
                    if (AmplitudeHigherThan(MinAmplitude, newData.Pcm))
                    {
                        _sampleNumberOfLastMinAmplitudeVoice = _totalNumSamplesSent;
                        if (OnMicData != null)
                        {
                            OnMicData(newData);
                        }
                        if (_writePositionalDataFunc != null)
                        {
                            _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                        }
                        else
                        {
                            newData.PositionalDataLength = 0;
                        }
                        _mumbleClient.SendVoicePacket(newData);
                    }
                    else
                    {
                        if (_totalNumSamplesSent > _sampleNumberOfLastMinAmplitudeVoice + _voiceHoldSamples)
                        {
                            newData.UnRef();
                            continue;
                        }
                        if (OnMicData != null)
                        {
                            OnMicData(newData);
                        }
                        if (_writePositionalDataFunc != null)
                        {
                            _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                        }
                        else
                        {
                            newData.PositionalDataLength = 0;
                        }
                        _mumbleClient.SendVoicePacket(newData);
                        // If this is the sample before the hold turns off, stop sending after it's sent
                        if (_totalNumSamplesSent + NumSamplesPerOutgoingPacket > _sampleNumberOfLastMinAmplitudeVoice + _voiceHoldSamples)
                        {
                            _mumbleClient.StopSendingVoice();
                        }
                    }
                }
                else
                {
                    if (OnMicData != null)
                    {
                        OnMicData(newData);
                    }
                    if (_writePositionalDataFunc != null)
                    {
                        _writePositionalDataFunc(ref newData.PositionalData, ref newData.PositionalDataLength);
                    }
                    else
                    {
                        newData.PositionalDataLength = 0;
                    }
                    _mumbleClient.SendVoicePacket(newData);
                }
            }
        }