public static void Chat(byte fromClient, Packet packet) { byte id = packet.ReadByte(); string message = packet.ReadString(); ServerSend.Chat(id, message); }
public static void Chat(byte fromClient, Packet packet) { byte id = packet.ReadByte(); string message = packet.ReadString(); Log("Got Chat " + message + " From " + Server.clients[id].player.username); Server.clients[id].player.chat = message; ServerSend.Chat(id, message); }