public void SetSpawnArea(MonsterSpawnArea spawnArea, Vector3 spawnPosition) { this.spawnArea = spawnArea; this.spawnPosition = spawnPosition; }
public override void SetSpawnArea(MonsterSpawnArea spawnArea, Vector3 spawnPosition) { this.spawnArea = spawnArea; CacheMonsterActivityComponent.SetSpawnArea(spawnPosition, out spawnPosition); this.spawnPosition = spawnPosition; }