private void DrawSaveList(List <SaveFile> saves, float width, ref float y) { for (int i = 0; i < saves.Count; i++) { var saveFile = saves[i]; Rect entryRect = new Rect(0, y, width, 40); if (saveFile == selectedFile) { Widgets.DrawRectFast(entryRect, new Color(1f, 1f, 0.7f, 0.1f)); var lineColor = new Color(1, 1, 1, 0.3f); Widgets.DrawLine(entryRect.min, entryRect.TopRightCorner(), lineColor, 2f); Widgets.DrawLine(entryRect.min + new Vector2(2, 1), entryRect.BottomLeftCorner() + new Vector2(2, -1), lineColor, 2f); Widgets.DrawLine(entryRect.BottomLeftCorner(), entryRect.max, lineColor, 2f); Widgets.DrawLine(entryRect.TopRightCorner() - new Vector2(2, -1), entryRect.max - new Vector2(2, 1), lineColor, 2f); } else if (i % 2 == 0) { Widgets.DrawAltRect(entryRect); } Text.Anchor = TextAnchor.MiddleLeft; Widgets.Label(entryRect.Right(10), saveFile.displayName); Text.Anchor = TextAnchor.UpperLeft; GUI.color = new Color(0.6f, 0.6f, 0.6f); Text.Font = GameFont.Tiny; var infoText = new Rect(entryRect.xMax - 120, entryRect.yMin + 3, 120, entryRect.height); Widgets.Label(infoText, saveFile.file.LastWriteTime.ToString("g")); if (saveFile.gameName != null) { Widgets.Label(infoText.Down(16), saveFile.gameName.Truncate(110)); } else { GUI.color = saveFile.VersionColor; Widgets.Label(infoText.Down(16), (saveFile.rwVersion ?? "???").Truncate(110)); } if (saveFile.replay && saveFile.protocol != MpVersion.Protocol) { bool autosave = saveFile.replaySections > 1; GUI.color = autosave ? new Color(0.8f, 0.8f, 0, 0.6f) : new Color(0.8f, 0.8f, 0); var outdated = new Rect(infoText.x - 80, infoText.y + 8f, 80, 24f); Widgets.Label(outdated, "MpReplayOutdated".Translate()); string text = "MpReplayOutdatedDesc1".Translate(saveFile.protocol, MpVersion.Protocol) + "\n\n" + "MpReplayOutdatedDesc2".Translate() + "\n" + "MpReplayOutdatedDesc3".Translate(); if (autosave) { text += "\n\n" + "MpReplayOutdatedDesc4".Translate(); } TooltipHandler.TipRegion(outdated, text); } Text.Font = GameFont.Small; GUI.color = Color.white; if (Widgets.ButtonInvisible(entryRect)) { if (Event.current.button == 0) { selectedFile = saveFile; } else { Find.WindowStack.Add(new FloatMenu(SaveFloatMenu(saveFile).ToList())); } } y += 40; } }