public void RemoveAfter(KeyMap map) { for (int i = _after.Count; i-- > 0;) { if (_after[i].main == map) { _after.RemoveAt(i); } } }
public void RemoveBefore(KeyMap map) { for (int i = _before.Count; i-- > 0;) { if (_before[i].main == map) { _before.RemoveAt(i); } } }