private void PlayingGame() { byte Rounds = GetNumberOfRoundsFromUser(); PerformerRounds = new PerformerRounds(Rounds); PerformerRounds.PlayingRounds(); }
public RoundResultDisplay(PerformerRounds PerformerRounds) { OptionUser = PerformerRounds.OptionSelectedByUser; OptionComputer = PerformerRounds.OptionDrawnByComputer; }