/// <summary> /// Creates an asset of the specified type, using a Save File Panel to define the path to that new asset. /// </summary> /// <typeparam name="TAssetType">The type of the Scriptable Object to create.</param> /// <param name="_PanelTitle">Title of the panel window</param> /// <param name="_CreatedAsset">The created asset</param> /// <param name="_FileName">The asset file's name. If empty, the asset name will be New[_AssetType]</param> /// <param name="_DefaultPath">Path to focus when the panel will open</param> /// <param name="_FileExtension">The asset file's extension</param> /// <param name="_FocusAsset">Should the asset be selected and highlighted after its creation ?</param> public static AssetCreationResult CreateAssetPanel <TAssetType> ( out TAssetType _CreatedAsset, string _PanelTitle, string _FileName = "", string _DefaultPath = "", string _FileExtension = DEFAULT_ASSET_EXTENSION, bool _FocusAsset = true ) where TAssetType : Object { AssetCreationResult result = CreateAssetPanel ( typeof(TAssetType), _PanelTitle, _FileName, _DefaultPath, _FileExtension, _FocusAsset ); _CreatedAsset = result.AssetObject ? result.AssetObject as TAssetType : null; return(result); }
/// <summary> /// Creates an asset of the given type, using a Save File Panel to define the path to that new asset. /// </summary> /// <param name="_AssetType">The type of the asset to create</param> /// <param name="_CreatedAsset">The created asset</param> /// <param name="_PanelTitle">Title of the panel window</param> /// <param name="_FileName">The asset file's name. If empty, the asset name will be New[_AssetType]</param> /// <param name="_DefaultPath">Path to focus when the panel will open</param> /// <param name="_FileExtension">The asset file's extension</param> /// <param name="_FocusAsset">Should the asset be selected and highlighted after its creation ?</param> public static AssetCreationResult CreateAssetPanel ( Type _AssetType, out Object _CreatedAsset, string _PanelTitle = "Save new asset", string _FileName = "", string _DefaultPath = "", string _FileExtension = DEFAULT_ASSET_EXTENSION, bool _FocusAsset = true ) { AssetCreationResult result = CreateAssetPanel ( _AssetType, _PanelTitle, _FileName, _DefaultPath, _FileExtension, _FocusAsset ); _CreatedAsset = result.AssetObject; return(result); }