public override void init() { instance = this; inText(); showUse(); //this.gameObject.SetActive(false); //con = this.transform.FindChild("scrollview/con"); //item = this.transform.FindChild("Item").gameObject; //BaseButton btn_equip = new BaseButton(transform.FindChild("btn_equip")); //btn_equip.onClick = onEquip; }
public override void init() { a3_equipup.instance = this; this.showUse(); }