void onBtnRemoveTeam(GameObject go) { TeamProxy.getInstance().SendKickOut(cid); }
private void onTab(int tag) { tabIdx = tag; for (int i = 0; i < tab.Count; i++) { tab[i].GetComponent <Button>().interactable = true; } tab[tabIdx].GetComponent <Button>().interactable = false; Clear_con(); ids = tabIdx; now_tab = 1; switch (tabIdx) { case 0: //服务器发请求,组队目的为:自定义,所有队伍数据 TeamProxy.getInstance().SendGetPageTeam(0, begin_index, end_index); //GetTeam_info(/*0*/); limited_dj = Set_Limited_dj(5); now_Tpid = 0; break; case 1: //服务器发请求,组队目的为:挂机,所有队伍数据 TeamProxy.getInstance().SendGetPageTeam(1, begin_index, end_index); //GetTeam_info(/*1*/); limited_dj = Set_Limited_dj(4); now_Tpid = 1; break; case 2: //服务器发请求,组队目的为:魔物猎人,所有队伍数据 TeamProxy.getInstance().SendGetPageTeam(2, begin_index, end_index); //GetTeam_info(/*2*/); limited_dj = Set_Limited_dj(3); now_Tpid = 2; break; case 3: //组队副本墓穴 TeamProxy.getInstance().SendGetPageTeam(108, begin_index, end_index); //GetTeam_info(/*108*/); limited_dj = Set_Limited_dj(1); now_Tpid = 108; break; case 4: //兽灵秘境 TeamProxy.getInstance().SendGetPageTeam(105, begin_index, end_index); //GetTeam_info(/*105*/); now_Tpid = 105; limited_dj = Set_Limited_dj(2); break; default: break; } RefreshChangeTxt(); }
void onTogAgreeOtherApplyClick(bool b) { TeamProxy.getInstance().SendEditorInfoDirJoin(b); }
//播放技能朝向的刷新 static public BaseRole RefreshLockRoleTransform(BaseRole LockRole) { if (LockRole is MonsterRole) { return(LockRole); } if (LockRole.isDead || LockRole == null) { return(null); } switch (PlayerModel.getInstance().now_pkState) { case 0: if (!LockRole.havefanjibuff) { return(null); } else { return(LockRole); } case 1: if (LockRole is ProfessionRole) { if (OtherPlayerMgr._inst.m_mapOtherPlayer[LockRole.m_unIID].zhuan < 1) { return(null); } } else { return(LockRole); } break; case 2: bool canattack = false; if (LockRole is ProfessionRole) { if (TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)) { canattack = false; } else { if (PlayerModel.getInstance().clanid == 0) { canattack = true; } else { canattack = PlayerModel.getInstance().clanid == LockRole.m_unLegionID ? false : true; } } } if (canattack) { return(LockRole); } else { return(null); } case 3: break; case 4: if (LockRole is ProfessionRole && LockRole.rednm > 0) { return(LockRole); } return(null); } ; return(LockRole); }
static public void RefreshShow(BaseRole LockRole, bool havepeopleLv = false, bool havpeoplerednam = false) { if (br == LockRole && PlayerModel.getInstance().now_pkState == pkstat && skin != null && havepeopleLv == false && havpeoplerednam == false) { return; } br = LockRole; skin = SelfRole.s_LockFX.gameObject.GetComponent <MeshRenderer>(); if (skin == null) { return; } if (LockRole is ProfessionRole) { if (OtherPlayerMgr._inst.m_mapOtherPlayer.ContainsKey(LockRole.m_unIID) && OtherPlayerMgr._inst.m_mapOtherPlayer[LockRole.m_unIID].zhuan < 1) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); pkstat = PlayerModel.getInstance().now_pkState; return; } if (!OtherPlayerMgr._inst.m_mapOtherPlayer.ContainsKey(LockRole.m_unIID)) {//这里加下保护 SelfRole._inst.m_LockRole = null; } } else if (LockRole is MS0000) { if (((MS0000)LockRole).owner_cid == PlayerModel.getInstance().cid) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } return; } else if (LockRole is MDC000)//镖车 { if (((MDC000)LockRole).escort_name == A3_LegionModel.getInstance().myLegion.clname) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { if (((float)LockRole.curhp / (float)LockRole.maxHp * 100) <= 20) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); return; } skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } return; } else if (LockRole is MonsterRole) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); pkstat = PlayerModel.getInstance().now_pkState; return; } pkstat = PlayerModel.getInstance().now_pkState; bool canattack = false; switch (PlayerModel.getInstance().now_pkState) { case 0: if (LockRole is ProfessionRole) { if (!LockRole.havefanjibuff) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } } else if (LockRole == null) { skin = null; } break; case 1: // cricle.startColor = new Color(1f, 0f, 0f, 1f); skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); break; case 2: // debug.Log("我的军团id:" + PlayerModel.getInstance().clanid+"他的军团id:"+ LockRole.m_unLegionID); //debug.Log("是否同一队伍:" + TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)+"他的队伍id:"+ LockRole.m_unTeamID); if (LockRole == null) { skin = null; return; } else { if (TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)) { canattack = false; } else { if (PlayerModel.getInstance().clanid == 0) { canattack = true; } else { canattack = PlayerModel.getInstance().clanid == LockRole.m_unLegionID ? false : true; } } } if (canattack) { haveLockpeople = true; skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } else { haveLockpeople = false; skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } break; case 3: break; case 4: if (LockRole == null) { skin = null; } else { if (LockRole.rednm > 0) { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(1f, 0f, 0f, 1f)); } else { skin.material.SetColor(EnumShader.SPI_TINT_COLOR, new Color(0f, 1f, 0f, 1f)); } } break; } ; }
void onBtnRefreshClick(GameObject go) { TeamProxy.getInstance().SendGetMapTeam(begin_index, end_index); }
void onBtnWatchClick(GameObject go) { worldmap.getmapid = false; TeamProxy.getInstance().SendWatchTeamInfo(tid); TeamProxy.WatchTeamId_limited = (uint)limited_dj; }
//=================================================================== public void teamWorldPic() { ////ItemTeamMemberData ss = new ItemTeamMemberData(); //ssg.Clear(); if (TeamProxy.getInstance().MyTeamData != null) { getmapid = true; TeamProxy.getInstance().SendWatchTeamInfo(TeamProxy.getInstance().MyTeamData.teamId); } foreach (var v in goP22.GetComponentsInChildren <Transform>(true)) { if (v.parent == goP22.transform) { v.gameObject.SetActive(false); } } if (TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().teamMemberposData != null) { for (int i = 0; i < TeamProxy.getInstance().teamMemberposData.Count; i++) { uint cc = TeamProxy.getInstance().teamMemberposData[i].mapId; if (TeamProxy.getInstance().teamMemberposData[i].isCaptain)// { temp1 = goP22.transform.FindChild("signalteam").gameObject; temp1.SetActive(true); //sg = GameObject.Find("signalteam"); //temp1 = GameObject.Instantiate(sg) as GameObject; } else { temp1 = goP22.transform.FindChild("signal" + i).gameObject; temp1.SetActive(true); //sg = GameObject.Find("signal"); //temp1 = GameObject.Instantiate(sg) as GameObject; } //if (TeamProxy.getInstance().teamMemberposData[i].online == false) //{ // temp1 = goP22.transform.FindChild("signal_lx").gameObject; // temp1.SetActive(true); //} if (cc == 0) { continue; } temp1.gameObject.GetComponent <RectTransform>().localScale = new Vector3(0.25f, 0.25f, 0.25f); float x = transform.FindChild("worldmap/map/" + cc).localPosition.x; float y = transform.FindChild("worldmap/map/" + cc).localPosition.y; temp1.transform.localPosition = new Vector3(x, y, 0); //ssg.Add(temp1); } } }
public void resfreshTeamPos() { //ssg.Clear(); TeamProxy.getInstance().SendCurrentMapTeamPos(); //foreach (var v in goP1.GetComponentsInChildren<Transform>(true)) //{ // if (v.parent == goP1.transform) // v.gameObject.SetActive(false); //} //=============================================== //getmapid = true; //TeamProxy.getInstance().SendWatchTeamInfo(PlayerModel.getInstance().teamid); if (TeamProxy.getInstance().teamlist_position != null && TeamProxy.getInstance().MyTeamData != null) { for (int i = 0; i < TeamProxy.getInstance().teamlist_position.Count; i++) { if (TeamProxy.getInstance().MyTeamData.meIsCaptain == false && TeamProxy.getInstance().MyTeamData.leaderCid == TeamProxy.getInstance().teamlist_position[i].cid)// { temp1 = goP1.transform.FindChild("signalteam").gameObject; temp1.SetActive(true); temp1.gameObject.GetComponent <RectTransform>().localScale = new Vector3(0.25f, 0.25f, 0.25f); } else { temp1 = goP1.transform.FindChild("signal" + i).gameObject; temp1.SetActive(true); temp1.gameObject.GetComponent <RectTransform>().localScale = new Vector3(0.25f, 0.25f, 0.25f); } //if (TeamProxy.getInstance().teamMemberposData[i].online == false) //{ // temp1 = goP1.transform.FindChild("signal_lx").gameObject; // temp1.SetActive(true); // temp1.gameObject.GetComponent<RectTransform>().localScale = new Vector3(0.25f, 0.25f, 0.25f); //} // temp1.gameObject.GetComponent<RectTransform>().localScale = new Vector3(0.25f, 0.25f, 0.25f); //ssg.Add(temp1); //=========================================================== int x2 = (int)TeamProxy.getInstance().teamlist_position[i].x; int y2 = (int)TeamProxy.getInstance().teamlist_position[i].y; Vector3 vec = SceneCamera.getTeamPosOnMinMap(x2, y2, curMiniMap.mapScale); vec = mapRotation * vec; temp1.transform.localPosition = vec; } } //if (TeamProxy.getInstance().teamlist_position!=null&&TeamProxy.getInstance().teamlist_position.Count != 0) //{ // for (int i = 0; i < TeamProxy.getInstance().teamlist_position.Count; i++) // { // int x2 = (int)TeamProxy.getInstance().teamlist_position[i].x; // int y2 = (int)TeamProxy.getInstance().teamlist_position[i].y; // Vector3 vec = SceneCamera.getTeamPosOnMinMap(x2, y2, curMiniMap.mapScale); // ssg[i].transform.localPosition = vec; // } //} //planePic(); }
public override void Execute(float delta_time) { //exe_action_tm += delta_time; //Debug.LogError(string.Format("当前时间:{0},技能开始时间:{1},时间间隔:{2},技能的执行时间:{3}", muNetCleint.instance.CurServerTimeStamp, exe_action_tm, muNetCleint.instance.CurServerTimeStamp - exe_action_tm, xml_action_tm)); if (muNetCleint.instance.CurServerTimeStamp - exe_action_tm < xml_action_tm || SelfRole._inst.isPlayingSkill) { return; } if (mon > 0) //每击杀[一次](不是一只)怪物,额外触发一次拾取物品 { mon--; if (!PlayerModel.getInstance().havePet || (PlayerModel.getInstance().havePet&& PlayerModel.getInstance().last_time == 0)) { SelfRole.fsm.ChangeState(StatePick.Instance); } return; } if (SelfRole._inst.m_LockRole != null) { if (SelfRole._inst.m_LockRole is CollectRole) { SelfRole._inst.m_LockRole = null; } else if (PlayerModel.getInstance().pk_state == PK_TYPE.PK_PEACE) { if (SelfRole._inst.m_LockRole is ProfessionRole) { SelfRole._inst.m_LockRole = null; } } else if (PlayerModel.getInstance().pk_state == PK_TYPE.PK_TEAM && TeamProxy.getInstance().MyTeamData != null) { if (TeamProxy.getInstance().MyTeamData.itemTeamDataList.Exists((m) => m.cid == SelfRole._inst.m_LockRole.m_unCID)) { SelfRole._inst.m_LockRole = null; } } } //if (SelfRole._inst.m_LockRole is ProfessionRole && // SelfRole._inst.m_ePK_Type == PK_TYPE.PK_PEACE) // 玩家在和平状态下挂机,手动锁定一个玩家时 // SelfRole._inst.m_LockRole = null; if (SelfRole._inst.m_LockRole == null) { if (PlayerModel.getInstance().pk_state != PK_TYPE.PK_PEACE) { BaseRole plr = OtherPlayerMgr._inst.FindNearestEnemyOne(SelfRole._inst.m_curModel.transform.position, selector: EnemySelector, pkState: PlayerModel.getInstance().pk_state); if (plr != null) { SelfRole._inst.m_LockRole = plr; } } if (SelfRole._inst.m_LockRole == null) { //if (SelfRole._inst.m_LockRole != null /* || SelfRole._inst.m_LockRole is MonsterRole*/) SelfRole._inst.m_LockRole = MonsterMgr._inst.FindNearestMonster(SelfRole._inst.m_curModel.transform.position); MonsterRole mon = SelfRole._inst.m_LockRole as MonsterRole; try { if (PlayerModel.getInstance().task_monsterIdOnAttack.Count != 0 && !PlayerModel.getInstance().task_monsterIdOnAttack.ContainsValue(mon.monsterid)) { SelfRole._inst.m_LockRole = null; SelfRole.fsm.ChangeState(StateIdle.Instance); return; } } catch (Exception) // 玩家在"角色接受任务后开始自动战斗"时,猛点空白区域,会引发此异常 // 原因是SelfRole._inst.m_LockRole被强制置为null,导致mon未引用到实例对象 { SelfRole._inst.m_LockRole = null; SelfRole.fsm.ChangeState(StateIdle.Instance); return; } } } BaseRole target = SelfRole._inst.m_LockRole; try { Vector3 targetPosition = SelfRole._inst.m_LockRole.m_curModel.position; } catch (Exception) { SelfRole._inst.m_LockRole = null; SelfRole.fsm.RestartState(this); return; } if (target == null || target.isDead) { StateTimeover += delta_time; if (StateTimeover > 1.5f) { StateTimeover = 0f; SelfRole.fsm.MoveToOri(); return; } SelfRole._inst.m_LockRole = null; //if (BaseRoomItem.instance.dDropItem.Count != 0) // SelfRole.fsm.ChangeState(StatePick.Instance); //else // SelfRole.fsm.RestartState(this); if (BaseRoomItem.instance.dDropItem_own.Count != 0) { if (!PlayerModel.getInstance().havePet || (PlayerModel.getInstance().havePet&& PlayerModel.getInstance().last_time == 0)) { SelfRole.fsm.ChangeState(StatePick.Instance); } } else { SelfRole.fsm.RestartState(this); } return; } StateTimeover = 0; int skid = StateInit.Instance.GetSkillCanUse(); skill_a3Data skdata = null; Skill_a3Model.getInstance().skilldic.TryGetValue(skid, out skdata); float range = skdata.range / GameConstant.PIXEL_TRANS_UNITYPOS; if (skdata.skillType != 0 && Vector3.Distance(target.m_curModel.position, SelfRole._inst.m_curModel.position) > MinRange) { if (range < Vector3.Distance(SelfRole._inst.m_curModel.position, target.m_curModel.position)) { StateAutoMoveToPos.Instance.stopdistance = 2.0f; StateAutoMoveToPos.Instance.pos = SelfRole._inst.m_LockRole.m_curModel.position; SelfRole.fsm.ChangeState(StateAutoMoveToPos.Instance); return; } } SelfRole._inst.TurnToPos(SelfRole._inst.m_LockRole.m_curModel.position); exe_action_tm = muNetCleint.instance.CurServerTimeStamp; switch (skid) { case 2001: case 3001: case 4001: case 5001: xml_action_tm = 0; break; default: xml_action_tm = skdata.action_tm * 0.1f; break; } bool ret = a1_gamejoy.inst_skillbar.playSkillById(skid); if (ret) { if (StateInit.Instance.PreferedSkill == skid) { StateInit.Instance.PreferedSkill = -1; } } else { xml_action_tm = 0f; } }
void onBtnCancleClick(GameObject go) { TeamProxy.getInstance().SendAffirmInvite(m_itd.cid, m_itd.teamId, false); // TickMgr.instance.removeTick(showTime); InterfaceMgr.getInstance().close(InterfaceMgr.A3_TEAMINVITEDPANEL); }
private void OnSwitch(TabControl t) { int index = t.getSeletedIndex(); if (current != null) { if (currentTeam != null && teamList != null) { currentTeam.onClose(); currentTeam.gameObject.SetActive(false); teamList.onClose(); teamList.gameObject.SetActive(false); } current.onClose(); current.gameObject.SetActive(false); } if (index == 0) { if (legion == null) { GameObject prefab = GAMEAPI.ABLayer_LoadNow_GameObject("uilayer_a3_legion"); GameObject panel = GameObject.Instantiate(prefab) as GameObject; legion = new a3_legion(panel.transform); legion.setPerent(con); legion.transform.localPosition = Vector3.zero; } current = legion; } else if (index == 1) { SetIndexToFriend(); } else { if (currentTeam == null) { GameObject prefab = GAMEAPI.ABLayer_LoadNow_GameObject("uilayer_a3_currentTeamPanel"); GameObject panel = GameObject.Instantiate(prefab) as GameObject; currentTeam = new a3_currentTeamPanel(panel.transform); currentTeam.setPerent(con); } if (teamList == null) { GameObject prefab = GAMEAPI.ABLayer_LoadNow_GameObject("uilayer_a3_teamPanel"); GameObject panel = GameObject.Instantiate(prefab) as GameObject; teamList = new a3_teamPanel(panel.transform); teamList.setPerent(con); } if (TeamProxy.getInstance().joinedTeam&& TeamProxy.getInstance().MyTeamData != null) { current = currentTeam; currentTeam.gameObject.SetActive(true); teamList.gameObject.SetActive(false); } else { current = teamList; currentTeam.gameObject.SetActive(false); teamList.gameObject.SetActive(true); } TeamProxy.getInstance().SetTeamPanelInfo(); } if (current != null) { current.onShowed(); current.visiable = true; } }
public override void Execute(float delta_time) { //if (dropTimer > dropDruation) //{//限定拾取不超时 // SelfRole.fsm.ChangeState(StateIdle.Instance); // return; //} //dropTimer += delta_time; SelfRole._inst.m_moveAgent.avoidancePriority = 1; if (passed) { nearest = pickTarget = null; } if (nearest == null || !nearest.gameObject) {//选取一个掉落目标,移动过去 DropItem drpitm; float min = float.MaxValue; Dictionary <uint, DropItem> .Enumerator etor = BaseRoomItem.instance.dDropItem_own.GetEnumerator(); while (etor.MoveNext()) { drpitm = etor.Current.Value; if (drpitm != null && drpitm.gameObject) { bool hasOwner = drpitm.itemdta.ownerId != 0, notMine = drpitm.itemdta.ownerId != PlayerModel.getInstance().cid || (TeamProxy.getInstance().MyTeamData != null && drpitm.itemdta.ownerId == TeamProxy.getInstance().MyTeamData.teamId); if (hasOwner && notMine) { continue; } //!--距离超过拾取范围 if (Vector3.Distance(drpitm.transform.position.ConvertToGamePosition(), SelfRole._inst.m_curModel.transform.position.ConvertToGamePosition()) > StateInit.Instance.PickDistance) { continue; } //!--如果背包满且不是金币,不捡 if (a3_BagModel.getInstance().curi <= a3_BagModel.getInstance().getItems().Count&& ( a3_BagModel.getInstance().getItemNumByTpid((uint)drpitm.itemdta.tpid) == 0 || a3_BagModel.getInstance().getItemNumByTpid((uint)drpitm.itemdta.tpid) >= a3_BagModel.getInstance().getItemDataById((uint)drpitm.itemdta.tpid).maxnum) && drpitm.itemdta.tpid != 0) { continue; } if (A3_RollModel.getInstance().rollMapping.ContainsKey(drpitm.itemdta.dpid) && !A3_RollModel.getInstance().rollMapping[drpitm.itemdta.dpid].isCanPick) { continue; } else if (drpitm.canPick && AutoPlayModel.getInstance().WillPick((uint)drpitm.itemdta.tpid)) { pickTarget = drpitm; if (nearest == null) { nearest = pickTarget; } else { float dis = Vector3.Distance(pickTarget.transform.position.ConvertToGamePosition(), SelfRole._inst.m_curModel.transform.position.ConvertToGamePosition()); if (dis < min) { min = dis; nearest = pickTarget; } } } else { pickTarget = null; } } } calc_ori = SelfRole._inst.m_curModel.transform.position; if (nearest != null) { //if (A3_RollModel.getInstance().rollMapping.ContainsKey(nearest.itemdta.dpid)) // 该物品是roll点物品 //{ // bool isCanPick = A3_RollModel.getInstance().rollMapping[nearest.itemdta.dpid].isCanPick; // if (!isCanPick) // { // nearest = null; // calc_tar = Vector3.zero; // } // else // { // SelfRole._inst.SetDestPos(nearest.transform.position); // calc_tar = nearest.transform.position; // return; // } //} //else { SelfRole._inst.SetDestPos(nearest.transform.position); calc_tar = nearest.transform.position; return; //} } else { calc_tar = Vector3.zero; } } else { //if (nearest != null) //{ if (nearest.gameObject != null && Vector3.Distance(SelfRole._inst.m_curModel.position.ConvertToGamePosition(), nearest.transform.position.ConvertToGamePosition()) < 0.5f) { nearest.PickUpItem(); SelfRole._inst.m_curAni.SetBool(EnumAni.ANI_RUN, false); SelfRole.ChangeRideAniState(false); nearest = null; } if (nearest != null) { bool isOutOfTouch = Vector3.Distance(nearest.transform.position.ConvertToGamePosition(), SelfRole._inst.m_curModel.transform.position.ConvertToGamePosition()) > StateInit.Instance.PickDistance; if (!passed && !isOutOfTouch) { SelfRole._inst.TurnToPos(nearest.transform.position); SelfRole._inst.m_curAni.SetBool(EnumAni.ANI_RUN, true); SelfRole.ChangeRideAniState(true); } else { nearest = null; SelfRole._inst.m_curAni.SetBool(EnumAni.ANI_RUN, false); SelfRole.ChangeRideAniState(false); } } //} } calc_cur = SelfRole._inst.m_curModel.transform.position; passed = CheckPass(calc_ori, calc_cur, calc_tar); if (nearest == null || nearest.gameObject == null) { SelfRole._inst.m_moveAgent.Stop(); SelfRole._inst.m_curAni.SetBool(EnumAni.ANI_RUN, false); SelfRole.ChangeRideAniState(false); if (SelfRole.fsm.Autofighting) { SelfRole.fsm.ChangeState(StateAttack.Instance); } else { SelfRole.fsm.ChangeState(StateIdle.Instance); } return; } }
void onBtnCloseClick(GameObject go) { TickMgr.instance.removeTick(showTime); TeamProxy.getInstance().SendAffirmApply(m_itd.cid, false); Destroy(m_go); }
private void OnAddEventListener() { TeamProxy.getInstance().addEventListener(18, UpdateRoll); }
public void changetab(int idx) { if (idx == 0) { m_goWorldmap.SetActive(true); if (TeamProxy.getInstance().MyTeamData != null) { InvokeRepeating("teampos", 0, 0.5f); } //m_goWorldmap.transform.DOKill(); //m_goWorldmap.transform.position = vecEnd; //m_goWorldmap.transform.DOMove(vecBegin, 0.5f); m_goMapcon.SetActive(true); goTabrole.SetActive(false); monsterList.visiable = false; npcList.visiable = false; if (a3_active.instance != null) { if (a3_active.instance.map_light) { m_goWorldmap.transform.FindChild("map/box_dxc").gameObject.SetActive(true); m_goWorldmap.transform.FindChild("map/box_ahsd").gameObject.SetActive(true); } } for (int i = 0; i < lMap.Count; i++) { lMap[i].refresh(); } if (curMiniMap != null) { curMap = curMiniMap.transform.FindChild("a/mainbt/Text").GetComponent <Text>(); curMap.gameObject.SetActive(false); ditu.gameObject.SetActive(true); } } else { if (curMiniMap != null) { ditu.gameObject.SetActive(false); curMap = curMiniMap.transform.FindChild("a/mainbt/Text").GetComponent <Text>(); curMap.gameObject.SetActive(true); } m_goWorldmap.SetActive(false); InvokeRepeating("worldteampos", 0, 5f); //curMap.text= //if (firstRun) //{ // m_goWorldmap.SetActive(false); //} //else //{ // m_goWorldmap.transform.DOKill(); // m_goWorldmap.transform.position = vecBegin; // m_goWorldmap.transform.DOMove(vecEnd, 0.5f).OnComplete(() => // { // m_goWorldmap.SetActive(false); // }); //} m_goMapcon.SetActive(true); goTabrole.SetActive(true); onRoleTab(2); if (mapid == 0) { mapid = GRMap.instance.m_nCurMapID; } if (curMiniMap == null || curMiniMap.id != mapid) { refreshMiniMap(); } refreshPos(); SXML xml = XMLMgr.instance.GetSXML("mappoint"); List <SXML> l = xml.GetNodeList("p", "mapid==" + mapid); npcList.refresh(l); wayList.refresh(l); monsterList.refresh(l); } firstRun = false; }
private void RemoveEventListener() { TeamProxy.getInstance().removeEventListener(18, UpdateRoll); }
public override void init() { _instance = this; ditu = getComponentByPath <Text>("shijieditu"); // PlayerModel.SendPosition(); m_goWorldmap = getGameObjectByPath("worldmap"); //vecBegin = m_goWorldmap.transform.position; //vecEnd = vecBegin; //vecEnd.y = 600f; //m_goWorldmap.transform.position = vecEnd; m_goMapcon = getGameObjectByPath("mapcon"); btclose = new BaseButton(getTransformByPath("btclose")); btclose.onClick = onClose; btGoCity = new BaseButton(getTransformByPath("tabrole/gotomain")); btGoCity.onClick = onGotoCity; GameObject temp = getGameObjectByPath("tabrole/temp"); temp.SetActive(false); tempH = temp.GetComponent <RectTransform>().sizeDelta.y; npcList = new ItemList(getTransformByPath("tabrole/npcmain"), 0, temp, onNpcListClick, onMonsterListClick, onWayListClick); monsterList = new ItemList(getTransformByPath("tabrole/monstermain"), 1, temp, onNpcListClick, onMonsterListClick, onWayListClick); wayList = new ItemList(getTransformByPath("tabrole/waymain"), 2, temp, onNpcListClick, onMonsterListClick, onWayListClick); goTabrole = getGameObjectByPath("tabrole"); tick = new TickItem(onUpdate); tab = new TabControl(); tab.onClickHanle = ontab; tab.create(getGameObjectByPath("tab"), gameObject, 0, 0); goP = getGameObjectByPath("mapcon/p"); goP1 = getGameObjectByPath("mapcon/icon"); goP22 = transform.FindChild("worldmap/icon").gameObject; //BaseButton btnChangeLine = new BaseButton(getTransformByPath("tabrole/btnChangeLine")); //btnChangeLine.onClick = onBtnChangeLineClick; initWorldMap(); if (m_goMapcon.activeInHierarchy && TeamProxy.getInstance().MyTeamData != null) { teampos(); } //resfreshTeamPos(); mapRotation = Quaternion.Euler(0f, 0f, 0f); getComponentByPath <Text>("tab/world/Text").text = ContMgr.getCont("worldmap_0"); getComponentByPath <Text>("tab/map/Text").text = ContMgr.getCont("worldmap_1"); getComponentByPath <Text>("tabrole/monstermain/way/Text").text = ContMgr.getCont("worldmap_2"); getComponentByPath <Text>("tabrole/monstermain/monster/Text").text = ContMgr.getCont("worldmap_3"); getComponentByPath <Text>("tabrole/npcmain/way/Text").text = ContMgr.getCont("worldmap_2"); getComponentByPath <Text>("tabrole/npcmain/monster/Text").text = ContMgr.getCont("worldmap_3"); getComponentByPath <Text>("tabrole/waymain/way/Text").text = ContMgr.getCont("worldmap_2"); getComponentByPath <Text>("tabrole/waymain/monster/Text").text = ContMgr.getCont("worldmap_3"); getComponentByPath <Text>("tabrole/gotomain/Text").text = ContMgr.getCont("worldmap_4"); getComponentByPath <Text>("tabrole/btnChangeLine/Text").text = ContMgr.getCont("worldmap_5"); getComponentByPath <Text>("worldmap/title/Text").text = ContMgr.getCont("worldmap_6"); getComponentByPath <Text>("worldmap/name").text = ContMgr.getCont("worldmap_7"); getComponentByPath <Text>("shijieditu").text = ContMgr.getCont("worldmap_7"); transform.SetAsLastSibling(); }
public void Set(ItemTeamData itd) { tid = itd.teamId; uint lv = PlayerModel.getInstance().up_lvl * 100 + PlayerModel.getInstance().lvl; txtCapatain.text = itd.name; txtLvl.text = itd.zhuan + ContMgr.getCont("zhuan") + itd.lvl.ToString() + ContMgr.getCont("ji"); txtKnightage.text = itd.knightage; if (a3_teamPanel._instance.iconSpriteDic.ContainsKey(itd.carr)) { //iconCarr.sprite = a3_teamPanel._instance.iconSpriteDic[itd.carr]; iconCarr_zy.transform.FindChild("" + itd.carr).gameObject.SetActive(true); iconCarr_head.transform.FindChild("" + itd.carr).gameObject.SetActive(true); } txtMap.text = SvrMapConfig.instance.getSingleMapConf((uint)itd.mapId) == null ? "" : SvrMapConfig.instance.getSingleMapConf((uint)itd.mapId)["map_name"]._str;; txtMembCount.text = string.Format(strMembCount, itd.curcnt, 5); if (itd.members != null) { for (int i = 0; i < itd.members.Count; i++) { prefab.transform.FindChild("team_pre/3/zy/teamer/" + (i + 1) + "/" + itd.members[i]).gameObject.SetActive(true); } } int v = 0; switch (itd.ltpid) { case 0: v = 5; //自定义 break; case 1: v = 4; //挂机 break; case 2: v = 3; break; case 105: v = 2; break; case 108: v = 1; break; case 109: v = 6; break; case 110: v = 7; break; } limited_dj = Set_Limited_dj(v); if (limited_dj == 0) { prefab.transform.FindChild("team_pre/3/dj").GetComponent <Text>().text = ContMgr.getCont("a3_SpeedTeamtxt1"); } else { prefab.transform.FindChild("team_pre/3/dj").GetComponent <Text>().text = up_lvl + ContMgr.getCont("zhuan") + lvl + ContMgr.getCont("ji"); } if (itd.curcnt >= 5) { prefab.transform.FindChild("team_pre/4/full").gameObject.SetActive(true); prefab.transform.FindChild("team_pre/4/apply").gameObject.SetActive(false); prefab.transform.FindChild("team_pre/4/applyed").gameObject.SetActive(false); } if (TeamProxy.getInstance().MyTeamData == null && itd.curcnt < 5) { prefab.transform.FindChild("team_pre/4/full").gameObject.SetActive(false); prefab.transform.FindChild("team_pre/4/apply").gameObject.SetActive(true); prefab.transform.FindChild("team_pre/4/applyed").gameObject.SetActive(false); } if (itd.curcnt < 5 && prefab.transform.FindChild("team_pre/4/applyed").gameObject.activeInHierarchy == false && lv >= limited_dj) { prefab.transform.FindChild("team_pre/4/full").gameObject.SetActive(false); prefab.transform.FindChild("team_pre/4/apply").gameObject.SetActive(true); prefab.transform.FindChild("team_pre/4/applyed").gameObject.SetActive(false); new BaseButton(prefab.transform.FindChild("team_pre/4/apply")).onClick = (GameObject oo) => { if (TeamProxy.getInstance().MyTeamData == null && lv >= limited_dj) { //Debug.LogError(data.teamId); TeamProxy.getInstance().SendApplyJoinTeam(itd.teamId); prefab.transform.FindChild("team_pre/4/apply").gameObject.SetActive(false); prefab.transform.FindChild("team_pre/4/applyed").gameObject.SetActive(true); } else if (TeamProxy.getInstance().MyTeamData != null && lv >= limited_dj) { flytxt.instance.fly(ContMgr.getCont("a3_teamPanel_goout")); } else { flytxt.instance.fly(ContMgr.getCont("a3_teamPanel_lvlock")); } }; } }
private void OnClickMsg(GameObject go) { if (!PlayerModel.getInstance().IsCaptain) { flytxt.instance.fly(ContMgr.getCont("a3_currentTeamPanel_not_captain")); return; } if (PlayerModel.getInstance().inFb) { flytxt.instance.fly(ContMgr.getCont("a3_currentTeamPanel_in_fb")); return; } a3_chatroom._instance.SendMsg(string.Format("{0}:{1}:{2}", TeamProxy.getInstance().MyTeamData.teamId, curTeamType, TeamProxy.getInstance().mapItemTeamData == null?0: TeamProxy.getInstance().mapItemTeamData.ldiff), chatType: ChatToType.World, xtp: 1); }
void OnDestroy() { TeamProxy.getInstance().removeEventListener(PKG_NAME.S2C_LVL_PVPINFO_BOARD_RES, killNum); }
public void init(Transform trans) { _instance = this; inText(); itemMemberObjList = new List <ItemMemberObj>(); txtTeambuff = trans.FindChild("right/bottom/teambuff").GetComponent <Text>(); Transform objects = trans.FindChild("right/main/body/contains"); team_object = transform.FindChild("right/bottom/team_object/Dropdown").gameObject; team_object_change = team_object.GetComponent <Dropdown>(); team_object_change.onValueChanged.AddListener(team_object_dropdownClick); team_object_change.captionText.text = ContMgr.getCont("a3_teamPanel_16"); for (int i = 0; i < team_object_change.options.Count; i++) { team_object_change.options[i].text = ContMgr.getCont("a3_teamPanel_" + (i + 16)); } for (int i = 0; i < objects.childCount; i++) { Transform child = objects.GetChild(i); ItemMemberObj itemMemberObj = new ItemMemberObj(child); itemMemberObjList.Add(itemMemberObj); } togInvite = trans.FindChild("right/bottom/togInvite").GetComponent <Toggle>(); /*暂时先屏蔽掉*/ //togJoin = trans.FindChild("right/bottom/togJoin").GetComponent<Toggle>(); togInvite.onValueChanged.AddListener(onTogAgreenAddOtherClick); //togJoin.onValueChanged.AddListener(onTogAgreeOtherApplyClick); materialGrey = U3DAPI.U3DResLoad <Material>("uifx/uiGray"); carrSpriteDic = new Dictionary <uint, Sprite>(); for (int i = 0; i < 3; i++) { if (i == 0) { carrSpriteDic.Add(2, GAMEAPI.ABUI_LoadSprite("icon_team_warrior_team")); } if (i == 1) { carrSpriteDic.Add(3, GAMEAPI.ABUI_LoadSprite("icon_team_mage_team")); } if (i == 2) { carrSpriteDic.Add(5, GAMEAPI.ABUI_LoadSprite("icon_team_assassin_team")); } } BaseButton btnQuitTeam = new BaseButton(trans.FindChild("right/bottom/btnQuitTeam")); btnQuitTeam.onClick = onBtnQuitTeamClick; TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_CREATETEAM, onCreateTeam); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_AFFIRMINVITE, onAffirminvite); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NEWMEMBERJOIN, onNewMemberJoin); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_KICKOUT, onNoticeHaveMemberLeave); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_CHANGETEAMINFO, onChangeTeamInfo); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NOTICEHAVEMEMBERLEAVE, onNoticeHaveMemberLeave); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_LEAVETEAM, onLeaveTeam); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NOTICEONLINESTATECHANGE, onNoticeOnlineStateChange); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_CHANGECAPTAIN, onChangeCaptain); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_TEAMOBJECT_CHANGE, onChangeTeamObject); if (TeamProxy.getInstance().MyTeamData != null) { team_object_change.value = change_v((int)TeamProxy.getInstance().MyTeamData.ltpid, false); } new BaseButton(transform.Find("right/main/body/btn_call")).onClick = OnClickMsg; }
//锁定技能的处理(能否攻击) static public bool RefreshLockSkill(BaseRole LockRole) { if (LockRole.isDead || LockRole == null) { return(false); } if (LockRole is MonsterRole) { return(true); } else { if (OtherPlayerMgr._inst.m_mapOtherPlayer[LockRole.m_unIID].zhuan < 1) { return(false); } switch (PlayerModel.getInstance().pk_state) { case PK_TYPE.PK_PEACE: if (!LockRole.havefanjibuff) { return(false); } else { return(true); } case PK_TYPE.PK_PKALL: return(true); case PK_TYPE.PK_TEAM: bool canattack = false; if (LockRole is ProfessionRole) { if (TeamProxy.getInstance().MyTeamData != null && TeamProxy.getInstance().MyTeamData.IsInMyTeam(LockRole.roleName)) { canattack = false; } else { if (PlayerModel.getInstance().clanid == 0) { canattack = true; } else { canattack = PlayerModel.getInstance().clanid == LockRole.m_unLegionID ? false : true; } } } if (canattack) { return(true); } else { return(false); } //return (LockRole is ProfessionRole && (TeamProxy.getInstance().MyTeamData?.itemTeamDataList.Exists((m) => m.cid == LockRole.m_unCID) ?? true)); case PK_TYPE.PK_LEGION: break; case PK_TYPE.PK_HERO: if (LockRole.rednm > 0) { return(true); } return(false); case PK_TYPE.Pk_SPOET: bool canattack1 = false; if (LockRole is ProfessionRole) { if (PlayerModel.getInstance().lvlsideid == LockRole.lvlsideid) { canattack1 = false; } else { canattack1 = true; } } return(canattack1); } ; } return(false); }
void onTogAgreenAddOtherClick(bool b) { TeamProxy.getInstance().SendEditorInfoMembInv(b); }
override public void onShowed() { TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_SYNCTEAMBLOOD, onSyncTeamBlood); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_LEAVETEAM, onLeaveTeam); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_DISSOLVETEAM, onDissolveTeam); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NOTICEHAVEMEMBERLEAVE, onNoticeHaveMemberLeave); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_AFFIRMINVITE, onAffirmInvite); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_KICKOUT, onNoticeHaveMemberLeave); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NEWMEMBERJOIN, onNewMemberJoin); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_CHANGETEAMINFO, onChangeTeamInfo); TeamProxy.getInstance().addEventListener(TeamProxy.EVENT_NOTICEONLINESTATECHANGE, onNoticeOnlineStateChange); if (uiData != null) { Transform parent = (Transform)uiData[0]; this.transform.SetParent(parent, false); this.transform.localScale = Vector3.one; this.transform.localPosition = Vector3.one; InvokeRepeating("SendSyncTeamBlood", 0.0f, 3f);//TODO:暂定1秒 if (TeamProxy.getInstance().MyTeamData != null) { for (int i = 0; i < TeamProxy.getInstance().MyTeamData.itemTeamDataList.Count; i++) { uint cid = TeamProxy.getInstance().MyTeamData.itemTeamDataList[i].cid; if (cid == PlayerModel.getInstance().cid) { continue; } if (m_ItemCurrentTeamInfoDic != null && !m_ItemCurrentTeamInfoDic.ContainsKey(cid)) { ItemCurrentTeamInfo icti = new ItemCurrentTeamInfo(itemCurrentInfoPrefab); string name = TeamProxy.getInstance().MyTeamData.itemTeamDataList[i].name; icti.SetTxtName(name); m_ItemCurrentTeamInfoDic.Add(cid, icti); } } if (TeamProxy.getInstance().MyTeamData.itemTeamDataList.Count < 5) { if (TeamProxy.getInstance().MyTeamData.meIsCaptain) { getGameObjectByPath("contant/friend").SetActive(true); getTransformByPath("contant/friend").SetAsLastSibling();//放到最后 } else { if (TeamProxy.getInstance().MyTeamData.membInv) { getGameObjectByPath("contant/friend").SetActive(true); getTransformByPath("contant/friend").SetAsLastSibling();//放到最后 } else { getGameObjectByPath("contant/friend").SetActive(false); } } } else { getGameObjectByPath("contant/friend").SetActive(false); } } } }
void getPublish(Variant data) { if (data.ContainsKey("tp") && data["tp"] != 10) { UnityEngine.Debug.Log("聊天所有信息" + data.dump()); } if (data.ContainsKey("cid")) { uint cid = data["cid"]._uint; if (FriendProxy.getInstance().BlackDataList.ContainsKey(cid)) { return; } } if (data.ContainsKey("res")) { int res = data["res"]; if (res < 0)//-158 { Globle.err_output(res); return; } if (res == 1)//私聊玩家存在情况下 { a3_chatroom._instance.meSays(false); } } else { switch ((ChatToType)data["tp"]._int) { case ChatToType.Nearby: if (!data.ContainsKey("url")) { uint cid = data["cid"]._uint; string msg = data["msg"]._str; foreach (KeyValuePair <uint, ProfessionRole> item in OtherPlayerMgr._inst.m_mapOtherPlayerSee) { if (item.Value.m_unCID == cid) { PlayerChatUIMgr.getInstance().show(item.Value, analysisStrName(msg)); } } } break; case ChatToType.PrivateSecretlanguage: if (GlobleSetting.IGNORE_PRIVATE_INFO) { return; //客户端开启屏蔽私聊信息 } break; } // UIClient.instance.dispatchEvent(GameEvent.Create(UI_EVENT.GET_PUBLISH, this, data)); if (data["tp"] == 10) {//系统消息特殊处理,走马灯的同时,聊天框也要显示 if (broadcasting.instance != null) { broadcasting.instance.addGonggaoMsg(data["msg"]); } data["tp"] = (int)ChatToType.SystemMsg; if (a3_chatroom._instance != null) { a3_chatroom._instance.otherSays(data); } } else if (data["tp"] == 11) { data["tp"] = (int)ChatToType.LegionSystemMsg; if (data.ContainsKey("guard_time")) { if (A3_LegionModel.getInstance().myLegion.lvl > 1) { data["msg"] = ContMgr.getCont(("clan_log_12"), new List <string>() { (3 - data["guard_time"]).ToString(), (A3_LegionModel.getInstance().myLegion.lvl - 1).ToString() }); } else { data["msg"] = ContMgr.getCont(("clan_log_11"), new List <string>() { (3 - data["guard_time"]).ToString() }); } if (a3_chatroom._instance != null) { a3_chatroom._instance.otherSays(data); } } } else if (data["tp"] == 12) { InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_CITYWARTIP); } else { if (a3_chatroom._instance != null) { List <Variant> lp = null; if (data.ContainsKey("xtp")) { int xtp = data["xtp"]._int; switch (xtp) { case 1: data = AnalysisData(data, out lp, xtp); if (lp.Count == 6 && lp[5].ContainsKey("tid") && TeamProxy.getInstance()?.MyTeamData != null && lp[5]["tid"] == TeamProxy.getInstance().MyTeamData.teamId&& PlayerModel.getInstance().IsCaptain) //反馈仅对队长可见 { flytxt.instance.fly(ContMgr.getCont("a3_currentTeamPanel_in_fb2")); } break; default: break; } } a3_chatroom._instance.otherSays(data, lp); } } } }