private void onEnterGameClick(GameObject go) { BattleProxy.getInstance(); Variant chas = muNetCleint.instance.charsInfoInst.getChas(); if (chaSelectedIndex < 0 || chaSelectedIndex >= chas.Count) { return; } uint cid = chas[chaSelectedIndex]["cid"]._uint; UIClient.instance.dispatchEvent( GameEvent.Create(UI_EVENT.UI_ACT_SELECT_CHAR, this, GameTools.createGroup("cid", cid))); UIClient.instance.dispatchEvent( GameEvent.Create(UI_EVENT.UI_ACT_ENTER_GAME, this, GameTools.createGroup("cid", cid))); //GameObject audio = GameObject.Find("Audio"); //GameObject.Destroy(audio); InterfaceMgr.getInstance().close(InterfaceMgr.A3_SELECTCHA); InterfaceMgr.getInstance().DisposeUI(InterfaceMgr.A3_SELECTCHA); }
//{ // set { minRange = value;/*Mathf.Max(value,1.5f); */} // get { return minRange; } //} public override void Enter() { if (muNetCleint.instance.CurServerTimeStamp - exe_action_tm < xml_action_tm || SelfRole._inst.isPlayingSkill) { return; } BattleProxy.getInstance().addEventListener(BattleProxy.EVENT_SELF_KILL_MON, OnKillMon); //xml_action_tm = 0.0f; CHECK_AGAIN : CheckPK(); if (!SelfRole.UnderPlayerAttack) { if (PlayerModel.getInstance().pk_state != PK_TYPE.PK_PEACE) { BaseRole plr = OtherPlayerMgr._inst.FindNearestEnemyOne(SelfRole._inst.m_curModel.transform.position, selector: EnemySelector, pkState: PlayerModel.getInstance().pk_state); if (plr != null) { SelfRole._inst.m_LockRole = plr; return; } } if ((SelfRole._inst.m_LockRole is ProfessionRole && PlayerModel.getInstance().pk_state == PK_TYPE.PK_PEACE) || SelfRole._inst.m_LockRole == null) { MonsterRole mon = MonsterMgr._inst.FindNearestMonster(/*SelfRole.fsm.Autofighting ? StateInit.Instance.Origin :*/ SelfRole._inst.m_curModel.position); if (mon == null) { SelfRole.fsm.ChangeState(StateIdle.Instance); return; } SelfRole._inst.m_LockRole = mon; } else { if (SelfRole.fsm.Autofighting && Vector3.Distance(SelfRole._inst.m_LockRole.m_curModel.position.ConvertToGamePosition(), SelfRole._inst.m_curModel.position.ConvertToGamePosition()) > StateInit.Instance.Distance) { SelfRole._inst.m_LockRole = null; SelfRole.fsm.ChangeState(StateIdle.Instance); } } return; } else { if (SelfRole.LastAttackPlayer != null) { SelfRole._inst.m_LockRole = SelfRole.LastAttackPlayer; } else { SelfRole.UnderPlayerAttack = false; goto CHECK_AGAIN; } } }
override public void onClosed() { // 军团buff另加。监听事件EVENT_REMOVE A3_LegionProxy.getInstance().removeEventListener(A3_LegionProxy.EVENT_QUIT, Quit); // A3_LegionProxy.getInstance().removeEventListener(A3_LegionProxy.EVENT_REMOVE, Quit); A3_LegionProxy.getInstance().removeEventListener(A3_LegionProxy.EVENT_CREATE, Join); A3_LegionProxy.getInstance().removeEventListener(A3_LegionProxy.EVENT_DELETECLAN, Deleteclan); //宠物buff另加。监听事件 //A3_PetProxy.getInstance().removeEventListener(A3_PetProxy.EVENT_GET_PET, OpenPet);//得到宠物 A3_PetProxy.getInstance().removeEventListener(A3_PetProxy.CHANGE_PET, changePet); //更换宠物 A3_PetProxy.getInstance().removeEventListener(A3_PetProxy.EVENT_HAVE_PET, closePet); //饲料到期 A3_PetProxy.getInstance().removeEventListener(A3_PetProxy.EVENT_GET_LAST_TIME, get_pettime); //购买饲料 BattleProxy.getInstance().removeEventListener(A3_PetProxy.EVENT_GET_LAST_TIME, reshbuff); }
public static bool canline() { print("两次攻击的时间间隔是:" + (NetClient.instance.CurServerTimeStamp - BattleProxy.getInstance().hurt_old_time)); if (BattleProxy.getInstance().hurt_old_time != -1) { if (NetClient.instance.CurServerTimeStamp - BattleProxy.getInstance().hurt_old_time > XMLMgr.instance.GetSXML("comm.leave_atk_time").getInt("val")) { return(true); } else { return(false); } } else { return(true); } }
public override void Exit() { BattleProxy.getInstance().removeEventListener(BattleProxy.EVENT_SELF_KILL_MON, OnKillMon); }
private void a3_scene_loaded() { MapProxy.getInstance().changingMap = false; if (!grmap_loading) { return; } // PlayerNameUIMgr.getInstance().Clear(); //清空音效 //MediaClient.instance.clearMusic(); SceneCamera.Init(); if (SelfRole._inst != null) { SelfRole._inst.dispose(); } debug.Log("初始化角色"); SelfRole.Init(); SelfRole._inst.m_unIID = PlayerModel.getInstance().iid; SelfRole._inst.m_curModel.position = PlayerModel.getInstance().enter_map_pos; SelfRole._inst.setNavLay(NavmeshUtils.listARE[1]); //debug.Log("地图加载后的坐标为" + SelfRole._inst.m_curModel.position); Time.fixedDeltaTime = 0.02f; GameObject svr = GameObject.Find("SVR_DATA"); if (svr != null) { GameObject.Destroy(svr); } //主城添加一个z轴的18高度,防止初始化判断在阻挡外面。加了高度后虽然在阻挡外面,但hit返回的xy值正常,z值调整为正常 float z = 0f; if (curSvrConf["id"] == 10 || GRMap.curSvrConf["id"] == 24) { z = 18f; } SelfRole._inst.setPos(new Vector3(PlayerModel.getInstance().mapBeginX, z, PlayerModel.getInstance().mapBeginY)); if (PlayerModel.getInstance().mapBeginroatate > 0f) { SelfRole._inst.setRoleRoatate(PlayerModel.getInstance().mapBeginroatate); PlayerModel.getInstance().mapBeginroatate = 0f; } DoAfterMgr.instacne.addAfterRender(() => { if (MapModel.getInstance().CheckAutoPlay()) { SelfRole.fsm.StartAutofight(); } }); GameRoomMgr.getInstance().onChangeLevel(curSvrConf, curSvrMsg); grmap_loading = false; if (!fristloaded) { if (showid.Contains(curSvrConf["id"])) { InterfaceMgr.getInstance().close(InterfaceMgr.A3_PKMAPUI); } else { if (curSvrConf.ContainsKey("pk_hint") && curSvrConf["pk_hint"] == 1) { InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_PKMAPUI); showid.Add(curSvrConf["id"]); } else { InterfaceMgr.getInstance().close(InterfaceMgr.A3_PKMAPUI); } } } //打开魔炼之地 if (a3_fb_finish.ismlzd) { ArrayList dl = new ArrayList(); dl.Add("mlzd"); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_ACTIVE, dl); a3_fb_finish.ismlzd = false; } if (curSvrConf.ContainsKey("pk_lock")) { InterfaceMgr.doCommandByLua("a1_low_fightgame.refreskCanPk", "ui/interfaces/low/a1_low_fightgame", false); } else { InterfaceMgr.doCommandByLua("a1_low_fightgame.refreskCanPk", "ui/interfaces/low/a1_low_fightgame", true); } if (a1_gamejoy.inst_skillbar != null) { if (GRMap.curSvrConf["id"] == 10 || GRMap.curSvrConf["id"] == 24) { a1_gamejoy.inst_skillbar.ShowCombatUI(false); } else { a1_gamejoy.inst_skillbar.ShowCombatUI(true); } } if (a3_liteMinimap.instance) { a3_liteMinimap.instance.refreshMapname(); } InterfaceMgr.doCommandByLua("a1_high_fightgame.refreshMapname", "ui/interfaces/high/a1_high_fightgame", null); if (a1_gamejoy.inst_skillbar != null) { a1_gamejoy.inst_skillbar.refreshAllSkills(SelfRole.s_bStandaloneScene ? 0 : -1); } if (curSvrConf.ContainsKey("music")) { MediaClient.instance.PlayMusicUrl("audio_map_" + curSvrConf["music"], null, true); } fristloaded = false; OtherPlayerMgr._inst.onMapLoaded(); MonsterMgr._inst.onMapLoaded(); NpcMgr.instance.onMapLoaded(); BattleProxy.getInstance().onMapLoaded(); }