public Image(ResourceManager resourceManager, string textureName) : this(resourceManager) { Texture texture = resourceManager.GetTexture(textureName); Sprite = new Sprite(texture); }
public Screen() { entities = new List<Entity>(50); resourceManager = new ResourceManager(); }
public Image(ResourceManager resourceManager) { this.resourceManager = resourceManager; }
public Button(ResourceManager resourceManager) { this.resourceManager = resourceManager; }