static void Main(string[] args) { CustomersRoster.DeserializeCustomers(); Inventory.DeserializeInventory(); Menu.StartMenu(); Inventory.allMovies.Sort(); CustomersRoster.SerializeCustomers(); Inventory.SerializeInventory(); Console.WriteLine("end"); Console.ReadKey(); }
static public void MovieRent() { Console.WriteLine("1 Old customer\n" + "2 new customer"); int customerIndex; var keyPushed = Console.ReadKey(true).Key; switch (keyPushed) { case ConsoleKey.D1: break; case ConsoleKey.D2: Console.Write("New customer name: "); string clientname = Console.ReadLine(); RentalCustomer newGuy = new RentalCustomer(clientname); CustomersRoster.RentalCustomers.Add(newGuy); break; } Console.WriteLine("Select Client "); CustomersRoster.GetAllCustomersInfo(); Console.Write("client number: "); customerIndex = Convert.ToInt32(Console.ReadLine()) - 1; Inventory.ShowAllMoviesRoster(); Console.Write("Choose movie "); int movieIndex = Convert.ToInt32(Console.ReadLine()) - 1; if (Inventory.allMovies[movieIndex].NowInStock == false) { Console.Write("the movie is rented at the moment\n" + "press any key"); Console.ReadKey(); Inventory.MovieRent(); } CustomersRoster.RentalCustomers[customerIndex].GiveMovieFromInventoryToCustomer(movieIndex); Console.Write("Days of film rent: "); int daysOfRent = Convert.ToInt32(Console.ReadLine()); Inventory.allMovies[movieIndex].rentDays = daysOfRent; CustomersRoster.RentalCustomers[customerIndex].debt += daysOfRent * Inventory.allMovies[movieIndex].TypeOfPrice; }
public static void StartMenu() { Console.Clear(); Console.WriteLine( "Main page VideoRentalStore\n" + "Choose option:\n" + ".............................\n" + "1. Rental Movie.\n" + "2. Give movie back.\n" + "3. inventory.\n" + "4. Client List\n" + "5. Exit\n" + "............................."); var keyPushed = Console.ReadKey(true).Key; switch (keyPushed) { case ConsoleKey.D1: Console.Clear(); Console.Write("=Rental Movie=\n"); Inventory.MovieRent(); break; case ConsoleKey.D2: Console.Clear(); Console.WriteLine("Movie Return"); CustomersRoster.GetAllCustomersInfo(); Console.Write("client number: "); int customerIndex; do { customerIndex = int.Parse(Console.ReadLine()) - 1; }while (customerIndex <= 0 && customerIndex >= CustomersRoster.RentalCustomers.Count); Console.Clear(); if (CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow == null | CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow.Count == 0) { Console.WriteLine("Customer`s roster is empty!"); break; } Console.WriteLine("Choose movie to return or push Enter to return all clients movies back"); CustomersRoster.RentalCustomers[customerIndex].GetRentedMoviesRoster(); var key = Console.ReadKey(true).Key; if (key == ConsoleKey.Enter) { Console.WriteLine("Mo"); foreach (VideoMovie mc in CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow) { foreach (VideoMovie mInv in Inventory.allMovies) { if (mInv.MovieName == mc.MovieName) { mInv.NowInStock = true; CustomersRoster.RentalCustomers[customerIndex].debt -= mc.rentDays * mc.TypeOfPrice; } } CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow.Clear(); CustomersRoster.RentalCustomers[customerIndex].debt = 0; Inventory.allMovies.Sort(); break; } } else { var movieIndex = int.Parse(Console.ReadLine()); if (movieIndex != 0) { foreach (VideoMovie m in Inventory.allMovies) { if (m.MovieName == CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow[movieIndex].MovieName) { m.NowInStock = true; CustomersRoster.RentalCustomers[customerIndex].debt -= CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow[movieIndex].rentDays * CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow[movieIndex].TypeOfPrice; CustomersRoster.RentalCustomers[customerIndex].moviesRentedNow.RemoveAt(movieIndex); Inventory.allMovies.Sort(); break; } } } } break; case ConsoleKey.D3: Menu.InventoryMenu(); break; case ConsoleKey.D4: CustomersRoster.GetAllCustomersInfo(); Console.ReadKey(); break; case ConsoleKey.D5: CustomersRoster.SerializeCustomers(); Inventory.SerializeInventory(); Console.WriteLine("press any key to exit"); Console.ReadKey(); Environment.Exit(0); break; default: Console.WriteLine("Something wrong. Back to main menu"); StartMenu(); break; } }