示例#1
0
        void OnGUI()
        {
            // 初始化
            if (_isInit == false)
            {
                _isInit = true;
                Init();
            }

            // 列表显示
            EditorGUILayout.Space();
            for (int i = 0; i < AssetScanerSettingData.Setting.Elements.Count; i++)
            {
                string directory  = AssetScanerSettingData.Setting.Elements[i].ScanerDirectory;
                string scanerName = AssetScanerSettingData.Setting.Elements[i].ScanerName;

                EditorGUILayout.BeginHorizontal();
                {
                    EditorGUILayout.LabelField(directory);

                    int index    = NameToIndex(scanerName);
                    int newIndex = EditorGUILayout.Popup(index, _classArray, GUILayout.MaxWidth(150));
                    if (newIndex != index)
                    {
                        string newScanerName = IndexToName(newIndex);
                        AssetScanerSettingData.ModifyElement(directory, newScanerName);
                    }

                    if (GUILayout.Button("-", GUILayout.MaxWidth(40)))
                    {
                        AssetScanerSettingData.RemoveElement(directory);
                        break;
                    }
                }
                EditorGUILayout.EndHorizontal();
            }

            // 添加按钮
            if (GUILayout.Button("+"))
            {
                string resultPath = EditorTools.OpenFolderPanel("+", _lastOpenFolderPath);
                if (resultPath != null)
                {
                    _lastOpenFolderPath = EditorTools.AbsolutePathToAssetPath(resultPath);
                    AssetScanerSettingData.AddElement(_lastOpenFolderPath);
                }
            }

            // 扫描按钮
            if (GUILayout.Button("Scan"))
            {
                _results = AssetScanerSettingData.ScanAllAssets();
            }

            // 绘制扫描结果
            DrawResults();
        }
示例#2
0
        private void Init()
        {
            List <string> names = AssetScanerSettingData.GetScanerNames();

            _classArray = names.ToArray();
        }