示例#1
0
        private void TimeSelectionControl_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
        {
            TimeController timeController = _timeController;

            if (timeController != null)
            {
                int addend = 1;
                if (e.Control)
                {
                    addend = 8;
                }
                switch (e.KeyCode)
                {
                case Keys.Right:
                    timeController.CurrentIndex += addend;
                    timeController.CursorTime    = timeController.CurrentTime;
                    if (e.Shift)
                    {
                        timeController.AdjustSelectedRange(timeController.CurrentTime);
                    }
                    else
                    {
                        timeController.SelectRange(timeController.CurrentTime, timeController.CurrentTime);
                    }
                    e.IsInputKey = true;
                    break;

                case Keys.Left:
                    timeController.CurrentIndex -= addend;
                    timeController.CursorTime    = timeController.CurrentTime;
                    if (e.Shift)
                    {
                        timeController.AdjustSelectedRange(timeController.CurrentTime);
                    }
                    else
                    {
                        timeController.SelectRange(timeController.CurrentTime, timeController.CurrentTime);
                    }
                    e.IsInputKey = true;
                    break;

                case Keys.Down:
                    this.CurrentTimeTabSize = Math.Min(this.Height / 2, this.CurrentTimeTabSize + addend);
                    e.IsInputKey            = true;
                    break;

                case Keys.Up:
                    this.CurrentTimeTabSize -= addend;
                    e.IsInputKey             = true;
                    break;
                }
            }
        }
示例#2
0
        private void pictDisplay_MouseMove(object sender, MouseEventArgs e)
        {
            TimeController timeController = _timeController;

            if (timeController == null)
            {
                return;
            }
            decimal cursorTime = getTimeFromPosition(e.X);

            //cursorTime = Math.Min(timeController.VisibleEndTime, Math.Max(timeController.VisibleBeginTime, cursorTime));
            timeController.CursorTime = cursorTime;


            RegulatedMouseInfo info      = _mouse.MouseMove(e);
            decimal            timeDelta = getTimeSpanFromDelta(_mouse.MoveDelta.X);

            switch (info.Button)
            {
            case RegulatedMouseButton.Left:
                timeController.CursorTime = cursorTime;
                timeController.SelectRange(Math.Min(cursorTime, _selectingTime), Math.Max(cursorTime, _selectingTime));
                break;

            case RegulatedMouseButton.CtrlLeft:
                timeController.CurrentTime = cursorTime;
                timeController.SelectRange(Math.Min(cursorTime, _selectingTime), Math.Max(cursorTime, _selectingTime));
                break;

            case RegulatedMouseButton.AltLeft:
                decimal timeOffset = timeDelta;
                if (!this.IsGlobalTimeLineMode)
                {
                    timeOffset = -timeOffset;
                }
                timeController.SetVisibleTime(timeController.VisibleBeginTime + timeOffset, timeController.VisibleEndTime + timeOffset);
                break;

            case RegulatedMouseButton.ShiftLeft:
                timeController.AdjustSelectedRange(cursorTime);
                break;

            case RegulatedMouseButton.ShiftCtrlLeft:
                timeController.CurrentTime = cursorTime;
                timeController.AdjustSelectedRange(cursorTime);
                break;
            }
        }
示例#3
0
        private void pictDisplay_MouseDown(object sender, MouseEventArgs e)
        {
            TimeController timeController = _timeController;

            if (timeController == null)
            {
                return;
            }
            RegulatedMouseButton button = _mouse.MouseDown(e);
            decimal cursorTime          = getTimeFromPosition(e.X);

            //cursorTime = Math.Min(timeController.VisibleEndTime, Math.Max(timeController.VisibleBeginTime, cursorTime));
            _selectingTime = cursorTime;

            switch (button)
            {
            case RegulatedMouseButton.Left:
                timeController.CursorTime = cursorTime;
                timeController.SelectRange(Math.Min(cursorTime, _selectingTime), Math.Max(cursorTime, _selectingTime));
                break;

            case RegulatedMouseButton.CtrlLeft:
                timeController.CurrentTime = cursorTime;
                timeController.SelectRange(Math.Min(cursorTime, _selectingTime), Math.Max(cursorTime, _selectingTime));
                break;

            case RegulatedMouseButton.ShiftCtrlLeft:
                timeController.AdjustSelectedRange(cursorTime);
                timeController.CurrentTime = cursorTime;
                break;

            case RegulatedMouseButton.ShiftLeft:
                timeController.AdjustSelectedRange(cursorTime);
                break;
            }
        }
示例#4
0
        private void pictCurrentTab_MouseMove(object sender, MouseEventArgs e)
        {
            TimeController timeController = _timeController;

            if (timeController == null)
            {
                return;
            }
            if (_leftDownTab && !_rightDownTab)
            {
                timeController.CurrentTime = getTimeFromPosition(e.X + pictCurrentTab.Location.X);
                if ((Control.ModifierKeys & Keys.Shift) != 0)
                {
                    timeController.AdjustSelectedRange(timeController.CurrentTime);
                }
            }
        }