private static void OnUpdate(EventArgs args) { QHitChance = QMenu["mediumpred"].Cast <CheckBox>().CurrentValue ? HitChance.Medium : HitChance.High; Killsteal(); SkinChange(); Ascension(); RanduinU(); ZhonyaU(); if (MiscMenu["lvlup"].Cast <CheckBox>().CurrentValue) { LevelUpSpells(); } AutoCast(immobile: AutoCastMenu["qi"].Cast <CheckBox>().CurrentValue, dashing: AutoCastMenu["qd"].Cast <CheckBox>().CurrentValue); { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { Combo(ComboMenu["usecomboq"].Cast <CheckBox>().CurrentValue); } UseW(ComboMenu["usecombow"].Cast <CheckBox>().CurrentValue); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { LaneClearA.LaneClear(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { LastHitA.LastHitB(); } if (MiscMenu["useexhaust"].Cast <CheckBox>().CurrentValue) { foreach ( var enemy in ObjectManager.Get <AIHeroClient>() .Where(a => a.IsEnemy && a.IsValidTarget(Exhaust.Range)) .Where(enemy => MiscMenu[enemy.ChampionName + "exhaust"].Cast <CheckBox>().CurrentValue)) { if (enemy.IsFacing(Me)) { if (!(Me.HealthPercent < 50)) { continue; } Exhaust.Cast(enemy); return; } if (!(enemy.HealthPercent < 50)) { continue; } Exhaust.Cast(enemy); return; } } }
private static void Tick(EventArgs args) { QHitChance = QMenu["mediumpred"].Cast <CheckBox>().CurrentValue ? HitChance.Medium : HitChance.High; WHitChance = WMenu["mediumpred"].Cast <CheckBox>().CurrentValue ? HitChance.Medium : HitChance.High; Killsteal(); AutoCast(); if (Orbwalker.ActiveModesFlags == Orbwalker.ActiveModes.Combo) { Combo(ComboMenu["usecomboq"].Cast <CheckBox>().CurrentValue, ComboMenu["usecombow"].Cast <CheckBox>().CurrentValue, ComboMenu["usecombor"].Cast <CheckBox>().CurrentValue); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { LaneClearA.LaneClear(); } SkinChange(); }