public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { MMFConditionAttribute conditionAttribute = (MMFConditionAttribute)attribute; bool enabled = GetConditionAttributeResult(conditionAttribute, property); bool previouslyEnabled = GUI.enabled; GUI.enabled = enabled; if (!conditionAttribute.Hidden || enabled) { EditorGUI.PropertyField(position, property, label, true); } GUI.enabled = previouslyEnabled; }
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { MMFConditionAttribute conditionAttribute = (MMFConditionAttribute)attribute; bool enabled = GetConditionAttributeResult(conditionAttribute, property); if (!conditionAttribute.Hidden || enabled) { return(EditorGUI.GetPropertyHeight(property, label)); } else { return(-EditorGUIUtility.standardVerticalSpacing); } }
private bool GetConditionAttributeResult(MMFConditionAttribute condHAtt, SerializedProperty property) { bool enabled = true; string propertyPath = property.propertyPath; string conditionPath = propertyPath.Replace(property.name, condHAtt.ConditionBoolean); SerializedProperty sourcePropertyValue = property.serializedObject.FindProperty(conditionPath); if (sourcePropertyValue != null) { enabled = sourcePropertyValue.boolValue; } else { Debug.LogWarning("No matching boolean found for ConditionAttribute in object: " + condHAtt.ConditionBoolean); } return(enabled); }
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { MMFConditionAttribute conditionAttribute = (MMFConditionAttribute)attribute; bool enabled = GetConditionAttributeResult(conditionAttribute, property); if (!conditionAttribute.Hidden || enabled) { return(EditorGUI.GetPropertyHeight(property, label)); } else { int multiplier = 1; // this multiplier fixes issues in differing property spacing between MMFeedbacks and MMF_Player if (property.depth > 0) { multiplier = property.depth; } return(-EditorGUIUtility.standardVerticalSpacing * multiplier); } }