protected override void CustomStopFeedback(Vector3 position, float attenuation = 1) { base.CustomStopFeedback(position, attenuation); if (Active) { MMCameraShakeStopEvent.Trigger(Channel); } }
protected override void CustomStopFeedback(Vector3 position, float feedbacksIntensity = 1) { if (!Active || !FeedbackTypeAuthorized) { return; } base.CustomStopFeedback(position, feedbacksIntensity); MMCameraShakeStopEvent.Trigger(Channel); }