public void Add(Byte[] bytes, Int32 length) { buffer.EnsureCapacityCopyAllData((UInt32)(count + length)); Array.Copy(bytes, 0, buffer.array, count, length); count += length; }
public void Add(Byte[] data) { buffer.EnsureCapacityCopyAllData(this.dataOffsetLimit + (UInt32)data.Length); ArrayCopier.Copy(data, 0, buffer.array, this.dataOffsetLimit, data.Length); this.dataOffsetLimit += (UInt32)data.Length; }