static void Main(string[] args) { var foodFactory = new FoodFactory(); var moodFactory = new MoodFactory(); var foodList = new List <Food>(); var foodNames = Console.ReadLine().Split(' '); foreach (var foodName in foodNames) { string normalizedName = NormalizeName(foodName); var food = foodFactory.ProduceFood(normalizedName); foodList.Add(food); } int totalHappiness = foodList.Sum(f => f.HappinessPoints); var mood = moodFactory.ProduceMood(totalHappiness); Console.WriteLine(totalHappiness); Console.WriteLine(mood.Name); Console.ReadKey(); }
static void Main(string[] args) { List <Food> foodsEaten = new List <Food>(); FoodFactory foodFactory = new FoodFactory(); MoodFactory moodFactory = new MoodFactory(); string[] foods = Console.ReadLine().Split(); foreach (var food in foods) { Food foodToAdd = foodFactory.GetFood(food); foodsEaten.Add(foodToAdd); } int happinesFood = foodsEaten .Select(x => x == null ? -1 : x.Happiness) .Sum(); Mood happinesMood = moodFactory.GetMood(happinesFood); Console.WriteLine(happinesFood); Console.WriteLine(happinesMood.GetType().Name); }
public void Eat(string foodName) { Food food = FoodFactory.MakeFood(foodName); HappinessPoints += food.HappinessPoints; }