public void Destructive() { RadialGradientBrush rgb = new RadialGradientBrush(); // from this instance we can change all default values BrushTest.DestructiveRelativeTransform(rgb); BrushTest.DestructiveTransform(rgb); // but it's safe to execute since we revert the changes }
public void Destructive() { VideoBrush vb = new VideoBrush(); // from this instance we can change all default values BrushTest.DestructiveRelativeTransform(vb); BrushTest.DestructiveTransform(vb); // but it's safe to execute since we revert the changes }
public void Destructive() { SolidColorBrush scb = new SolidColorBrush(); // from this instance we can change all default values BrushTest.DestructiveRelativeTransform(scb); BrushTest.DestructiveTransform(scb); // but it's safe to execute since we revert the changes }
public void Transform() { VideoBrush vb = new VideoBrush(); BrushTest.Transform(vb); }
public void RelativeTransform() { VideoBrush vb = new VideoBrush(); BrushTest.RelativeTransform(vb); }
public void Transform() { RadialGradientBrush rgb = new RadialGradientBrush(); BrushTest.Transform(rgb); }
public void RelativeTransform() { RadialGradientBrush rgb = new RadialGradientBrush(); BrushTest.RelativeTransform(rgb); }
public void Transform() { LinearGradientBrush lgb = new LinearGradientBrush(); BrushTest.Transform(lgb); }
public void RelativeTransform() { LinearGradientBrush lgb = new LinearGradientBrush(); BrushTest.RelativeTransform(lgb); }
public void Transform() { SolidColorBrush scb = new SolidColorBrush(); BrushTest.Transform(scb); }
public void RelativeTransform() { SolidColorBrush scb = new SolidColorBrush(); BrushTest.RelativeTransform(scb); }