示例#1
0
 public bool IsValidTilePos(IntVec2 pos)
 {
     return(pos.x >= 0 && pos.x < size.x && pos.y >= 0 && pos.y < size.y);
 }
示例#2
0
 public Vector2 TilePosToWorldPos(IntVec2 pos)
 {
     return((Vector2)transform.position + new Vector2(pos.x * unitSize.x + unitSize.x * 0.5f, pos.y * unitSize.y + unitSize.y * 0.5f));
 }
示例#3
0
 private void InsertIfEmpty(IntVec2 pos)
 {
 }