示例#1
0
 public void Parse(GameBitBuffer buffer)
 {
     Rotation = new Quaternion();
     Rotation.Parse(buffer);
     ReferencePoint = new Vector3D();
     ReferencePoint.Parse(buffer);
 }
示例#2
0
 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new Quaternion();
     Field0.Parse(buffer);
     ReferencePoint = new Vector3D();
     ReferencePoint.Parse(buffer);
 }