private void OnSelectConversation(Player player, NPCSelectConversationMessage message) { var conversation = Conversations.FirstOrDefault(conv => conv.ConversationSNO == message.ConversationSNO); if (conversation == null) return; player.Conversations.StartConversation(conversation.ConversationSNO); conversation.MarkAsRead(); }
private void OnSelectConversation(Player player, NPCSelectConversationMessage message) { var conversation = Conversations.FirstOrDefault(conv => conv.ConversationSNO == message.ConversationSNO); if (conversation == null) return; player.Conversations.StartConversation(conversation.ConversationSNO); conversation.MarkAsRead(); UpdateConversationList(); // erekose now the dialogs shit are updated properly :D yay ! }