static void DisplaySpaceMonster(SpaceMonster spaceMonster) { Console.ForegroundColor = ConsoleColor.White; DisplayHeader("Monster Info"); Console.WriteLine(">> Space Monster"); Console.WriteLine(); Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine(); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine(); Console.WriteLine($"Age: {spaceMonster.Age} Years Old"); Console.WriteLine(); Console.WriteLine($"Is Active: {(spaceMonster.IsActive ? "Yes" : "No")}"); Console.WriteLine(); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "Yes" : "No")}"); Console.WriteLine(); Console.WriteLine($"Is Hungry: {(spaceMonster.IsHungry() ? "Yes" : "No")}"); Console.WriteLine(); Console.WriteLine($"Has Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No")}"); Console.WriteLine(); spaceMonster.Greeting(); Console.WriteLine($"You attack {spaceMonster.Name}, and they {spaceMonster.MonsterBattleResponse()}"); Console.WriteLine(); spaceMonster.Farewell(); Console.ReadKey(); Console.Clear(); }