public async void joinGame(String gameId, String joinName)
        {
            FirebaseResponse response = await client.GetTaskAsync(gameId + "/gameBoard");

            if (response == null)
            {
                serverError = true;
            }
            else
            {
                gbdb = response.ResultAs <GameBoardDB>();
                // number of players info updated
                if (gbdb.numberOfPlayers < 4)
                {
                    gbdb.numberOfPlayers += 1;
                    pdb[gbdb.numberOfPlayers - 1].name   = joinName;
                    pdb[gbdb.numberOfPlayers - 1].id     = gbdb.numberOfPlayers - 1;
                    pdb[gbdb.numberOfPlayers - 1].pawnId = -1;
                    myID = gbdb.numberOfPlayers - 1;

                    SetResponse responsegame = await client.SetTaskAsync(gameId + "/gameBoard/", gbdb);

                    //Other player info received

                    PlayerDB         temp      = new PlayerDB();
                    FirebaseResponse response1 = await client.GetTaskAsync(gbdb.gameId + "/players/0/");

                    temp   = response1.ResultAs <PlayerDB>();
                    pdb[0] = temp;
                    if (gbdb.numberOfPlayers == 2)
                    {
                        _ = await client.SetTaskAsync(gameId + "/players/1", pdb[1]);
                    }
                    if (gbdb.numberOfPlayers == 3)
                    {
                        FirebaseResponse response2 = await client.GetTaskAsync(gbdb.gameId + "/players/1/");

                        pdb[1] = response2.ResultAs <PlayerDB>();
                        _      = await client.SetTaskAsync(gameId + "/players/2", pdb[2]);
                    }
                    if (gbdb.numberOfPlayers == 4)
                    {
                        FirebaseResponse response2 = await client.GetTaskAsync(gbdb.gameId + "/players/1/");

                        pdb[1] = response2.ResultAs <PlayerDB>();
                        FirebaseResponse response3 = await client.GetTaskAsync(gbdb.gameId + "/players/2/");

                        pdb[2] = response3.ResultAs <PlayerDB>();
                        _      = await client.SetTaskAsync(gameId + "/players/3", pdb[3]);
                    }
                    // gameboard info is received
                }
                else
                {
                    serverError = true;
                }
            }
        }
        public Storage()
        {
            gbdb = new GameBoardDB();
            pdb  = new PlayerDB[4] {
                new PlayerDB(), new PlayerDB(), new PlayerDB(), new PlayerDB()
            };

            serverError = false;
            client      = new FireSharp.FirebaseClient(config);
        }
        public async void getGameBoardDB()
        {
            FirebaseResponse response1 = await client.GetTaskAsync(gbdb.gameId + "/gameBoard");

            gbdb = response1.ResultAs <GameBoardDB>();
        }