public frmMain() {
     InitializeComponent();
     this.frmMain_Load();
     frmFlashScreen afrmFlashScreen = new frmFlashScreen();
     afrmFlashScreen.ShowDialog();
     frmNewGame afrmNewGame = new frmNewGame(this);
     afrmNewGame.ShowDialog();
     this.Refresh();
     terCountdownClock.Start();
     this.CreateVehicle();
     this.LoadPlayer();
     this.PlayingProcess();
 }
 public frmNewGame_Step2(frmNewGame afrmNewGame, int player, int money, int dice) {
     InitializeComponent();
     this.player = player;
     this.money = money;
     this.dice = dice;
     if(this.player == 2) {
         grcPlayer3.Enabled = false;
         grcPlayer4.Enabled = false;
     }
     else {
         if(this.player == 3) {
             grcPlayer4.Enabled = false;
         }
     }
     this.afrmNewGame = afrmNewGame;
 }