public void AdvanceToGoGivesThePlayer200Dollars() { board.MoveTo(player1, 7); var advanceToGo = new AdvanceTo(board, 0); var previousBalance = banker.GetBalance(player1); advanceToGo.Play(player1); Assert.That(banker.GetBalance(player1), Is.EqualTo(previousBalance + 200)); }
private Queue<ICard> CreateCommunityChestCards(Banker banker, Board board, PrisonGuard guard) { var christmasFund = new Collect(banker, 100); var inheritance = new Collect(banker, 100); var soldStock = new Collect(banker, 45); var bankError = new Collect(banker, 200); var receiveForServices = new Collect(banker, 25); var beautyContestWinnings = new Collect(banker, 10); var taxRefund = new Collect(banker, 20); var lifeInsurance = new Collect(banker, 100); var hospitalBill = new Pay(banker, 100); var doctorsFee = new Pay(banker, 50); var schoolTax = new Pay(banker, 150); var grandOpera = new CollectFromEachPlayer(banker, 50); var goToJail = new AdvanceTo(board, 30); var advanceToGo = new AdvanceTo(board, 0); var getOutOfJailFree = new GetOutOfJailFree(guard); var cards = new Queue<ICard>(); cards.Enqueue(christmasFund); cards.Enqueue(inheritance); cards.Enqueue(soldStock); cards.Enqueue(bankError); cards.Enqueue(receiveForServices); cards.Enqueue(beautyContestWinnings); cards.Enqueue(taxRefund); cards.Enqueue(lifeInsurance); cards.Enqueue(hospitalBill); cards.Enqueue(doctorsFee); cards.Enqueue(schoolTax); cards.Enqueue(grandOpera); cards.Enqueue(goToJail); cards.Enqueue(advanceToGo); cards.Enqueue(getOutOfJailFree); return cards; }
private Queue<ICard> CreateChanceCards(Banker banker, Board board, PrisonGuard guard, UtilityRentStrategy utilityRentStrtegy, RailroadRentStrategy railroadRentStrategy) { var bankDividend = new Collect(banker, 50); var maturedLoan = new Collect(banker, 150); var poorTax = new Pay(banker, 15); var moveToBoardwalk = new Advance(board, banker, 39); var rideTheReading = new Advance(board, banker, 5); var moveToIllinois = new Advance(board, banker, 24); var moveToStCharles = new Advance(board, banker, 11); var moveToNearestRailroad = new AdvanceToNearest(board, new[] { 5, 15, 25, 35 }, railroadRentStrategy); var MoveToNearest = new AdvanceToNearest(board, new[] { 12, 28 }, utilityRentStrtegy); var goBack3Spaces = new GoBackSpaces(board, 3); var chairmanOfTheboard = new PayEachPlayer(banker, 50); var goToJail = new AdvanceTo(board, 30); var advanceToGo = new AdvanceTo(board, 0); var getOutofJailFree = new GetOutOfJailFree(guard); var cards = new Queue<ICard>(); cards.Enqueue(bankDividend); cards.Enqueue(maturedLoan); cards.Enqueue(poorTax); cards.Enqueue(moveToNearestRailroad); cards.Enqueue(moveToBoardwalk); cards.Enqueue(chairmanOfTheboard); cards.Enqueue(moveToNearestRailroad); cards.Enqueue(rideTheReading); cards.Enqueue(moveToIllinois); cards.Enqueue(moveToStCharles); cards.Enqueue(goToJail); cards.Enqueue(advanceToGo); cards.Enqueue(getOutofJailFree); return cards; }
public void GoToJailSendsThePlayerDirectlyToJail() { var goToJail = new AdvanceTo(board, 30); goToJail.Play(player1); Assert.That(board.GetPosition(player1), Is.EqualTo(10)); }
public void GoToJailDoesNotPassGo() { board.MoveTo(player1, 36); var goToJail = new AdvanceTo(board, 30); var previousBalance = banker.GetBalance(player1); goToJail.Play(player1); Assert.That(banker.GetBalance(player1), Is.EqualTo(previousBalance)); }