public static BoardSquare GetBoardSquare(string name, EventHandler <LandArgs> landHandler) { var newSquare = new BoardSquare(name); newSquare.SetEventHandler(landHandler); return(newSquare); }
public void AddNewSquare(BoardSquare square) { if (square.Name == "Jail") { _jailPosition = _squares.Count; } _squares.Add(square); }