private void bq_Result(object sender, BuyPropertyEventArgs e) { if (e.Bought) { string msg = e.PropertyIndex + Message.DELIMETER + localPlayer.PlayerGUID; comm.Send(new Message(Message.Type.Buy, Encoding.UTF8.GetBytes(msg)).ToBytes()); PropertyBought(e.PropertyIndex, localPlayer.PlayerGUID); } myBoard.Dice.ToggleEndTurnEnabled(true); }
private void OnResult(BuyPropertyEventArgs e) { Result(this, e); }