public TiledObject(TiledObject obj) { // Just copying everything. Name = obj.Name; Type = obj.Type; ID = obj.ID; Position = obj.Position; Size = obj.Size; Rotation = obj.Rotation; Visible = obj.Visible; Properties = new Dictionary <string, string>(obj.Properties); }
public TiledPointObject(TiledObject obj) : base(obj) { }
public TiledPolygonObject(TiledObject obj) : base(obj) { }
public TiledEllipseObject(TiledObject obj) : base(obj) { }
public TiledTextObject(TiledObject obj) : base(obj) { }