public void OverrideChunk(RiffChunk aChunk) { for (int i = 0; i < chunkList.Count; i++) { if (chunkList[i].id == aChunk.id) { chunkList[i] = aChunk; return; } } }
public void AddChunk(RiffChunk aRiffWave) { chunkList.Add(aRiffWave); }