Flip() public method

public Flip ( bool animate ) : void
animate bool
return void
示例#1
0
        /// <summary>
        /// Invoke this method to signal that a reload has completed, this will update the UI accordingly.
        /// </summary>
        public void ReloadComplete()
        {
            if (refreshView != null)
            {
                refreshView.LastUpdate = DateTime.Now;
            }
            if (!reloading)
            {
                return;
            }

            reloading = false;
            if (refreshView == null)
            {
                return;
            }

            refreshView.SetActivity(false);
            refreshView.Flip(false);
            UIView.BeginAnimations("doneReloading");
            UIView.SetAnimationDuration(0.3f);
            TableView.ContentInset = new UIEdgeInsets(0, 0, 0, 0);
            refreshView.SetStatus(RefreshViewStatus.PullToReload);
            UIView.CommitAnimations();
        }
        /// <summary>
        /// Invoke this method to signal that a reload has completed, this will update the UI accordingly.
        /// </summary>
        public void ReloadComplete()
        {
            if (refreshView != null)
            {
                refreshView.LastUpdate = DateTime.Now;
            }
            if (loadMoreView != null)
            {
                loadMoreView.LastUpdate = DateTime.Now;
            }

            if (!reloading)
            {
                return;
            }

            InvokeOnMainThread(() => {
                reloading = false;
                if (refreshView != null)
                {
                    refreshView.SetActivity(false);
                    refreshView.Flip(false);
                }
                if (loadMoreView != null)
                {
                    loadMoreView.SetActivity(false);
                    loadMoreView.Flip(false);
                    loadMoreView.Frame = new RectangleF(loadMoreView.Frame.X, TableView.ContentSize.Height,
                                                        loadMoreView.Frame.Width,
                                                        loadMoreView.Frame.Height);
                }
                UIView.BeginAnimations("doneReloading");
                UIView.SetAnimationDuration(0.3f);
                TableView.ContentInset = new UIEdgeInsets(0, 0, 0, 0);
                if (refreshView != null)
                {
                    refreshView.SetStatus(RefreshViewStatus.PullToReload);
                }
                if (loadMoreView != null)
                {
                    loadMoreView.SetStatus(RefreshViewStatus.PullToReload);
                }
                UIView.CommitAnimations();
            });
        }