public void Dispose() { engine.Dispose(); }
private static void StartEngine() { int port; Torrent torrent = null; // Ask the user what port they want to use for incoming connections //Console.Write(Environment.NewLine + "Choose a listen port: "); //while (!Int32.TryParse(Console.ReadLine(), out port)) { } port = 4545; // Create the settings which the engine will use // downloadsPath - this is the path where we will save all the files to // port - this is the port we listen for connections on EngineSettings engineSettings = new EngineSettings(downloadsPath, port); engineSettings.PreferEncryption = false; engineSettings.AllowedEncryption = EncryptionTypes.All; //engineSettings.GlobalMaxUploadSpeed = 30 * 1024; //engineSettings.GlobalMaxDownloadSpeed = 100 * 1024; //engineSettings.MaxReadRate = 1 * 1024 * 1024; // Create the default settings which a torrent will have. // 4 Upload slots - a good ratio is one slot per 5kB of upload speed // 50 open connections - should never really need to be changed // Unlimited download speed - valid range from 0 -> int.Max // Unlimited upload speed - valid range from 0 -> int.Max TorrentSettings torrentDefaults = new TorrentSettings(4, 150, 0, 0); // Create an instance of the engine. engine = new ClientEngine(engineSettings); engine.ChangeListenEndpoint(new IPEndPoint(IPAddress.Any, port)); byte[] nodes = null; try { nodes = File.ReadAllBytes(dhtNodeFile); } catch { Console.WriteLine("No existing dht nodes could be loaded"); } DhtListener dhtListner = new DhtListener (new IPEndPoint (IPAddress.Any, port)); DhtEngine dht = new DhtEngine (dhtListner); engine.RegisterDht(dht); dhtListner.Start(); engine.DhtEngine.Start(nodes); // If the SavePath does not exist, we want to create it. if (!Directory.Exists(engine.Settings.SavePath)) Directory.CreateDirectory(engine.Settings.SavePath); // If the torrentsPath does not exist, we want to create it if (!Directory.Exists(torrentsPath)) Directory.CreateDirectory(torrentsPath); BEncodedDictionary fastResume; try { fastResume = BEncodedValue.Decode<BEncodedDictionary>(File.ReadAllBytes(fastResumeFile)); } catch { fastResume = new BEncodedDictionary(); } // For each file in the torrents path that is a .torrent file, load it into the engine. foreach (string file in Directory.GetFiles(torrentsPath)) { if (file.EndsWith(".torrent")) { try { // Load the .torrent from the file into a Torrent instance // You can use this to do preprocessing should you need to torrent = Torrent.Load(file); Console.WriteLine(torrent.InfoHash.ToString()); } catch (Exception e) { Console.Write("Couldn't decode {0}: ", file); Console.WriteLine(e.Message); continue; } // When any preprocessing has been completed, you create a TorrentManager // which you then register with the engine. TorrentManager manager = new TorrentManager(torrent, downloadsPath, torrentDefaults); if (fastResume.ContainsKey(torrent.InfoHash.ToHex ())) manager.LoadFastResume(new FastResume ((BEncodedDictionary)fastResume[torrent.InfoHash.ToHex ()])); engine.Register(manager); // Store the torrent manager in our list so we can access it later torrents.Add(manager); manager.PeersFound += new EventHandler<PeersAddedEventArgs>(manager_PeersFound); } } // If we loaded no torrents, just exist. The user can put files in the torrents directory and start // the client again if (torrents.Count == 0) { Console.WriteLine("No torrents found in the Torrents directory"); Console.WriteLine("Exiting..."); engine.Dispose(); return; } // For each torrent manager we loaded and stored in our list, hook into the events // in the torrent manager and start the engine. foreach (TorrentManager manager in torrents) { // Every time a piece is hashed, this is fired. manager.PieceHashed += delegate(object o, PieceHashedEventArgs e) { lock (listener) listener.WriteLine(string.Format("Piece Hashed: {0} - {1}", e.PieceIndex, e.HashPassed ? "Pass" : "Fail")); }; // Every time the state changes (Stopped -> Seeding -> Downloading -> Hashing) this is fired manager.TorrentStateChanged += delegate (object o, TorrentStateChangedEventArgs e) { lock (listener) listener.WriteLine("OldState: " + e.OldState.ToString() + " NewState: " + e.NewState.ToString()); }; // Every time the tracker's state changes, this is fired foreach (TrackerTier tier in manager.TrackerManager) { foreach (MonoTorrent.Client.Tracker.Tracker t in tier.Trackers) { t.AnnounceComplete += delegate(object sender, AnnounceResponseEventArgs e) { listener.WriteLine(string.Format("{0}: {1}", e.Successful, e.Tracker.ToString())); }; } } // Start the torrentmanager. The file will then hash (if required) and begin downloading/seeding manager.Start(); } // While the torrents are still running, print out some stats to the screen. // Details for all the loaded torrent managers are shown. int i = 0; bool running = true; StringBuilder sb = new StringBuilder(1024); while (running) { if ((i++) % 10 == 0) { sb.Remove(0, sb.Length); running = torrents.Exists(delegate(TorrentManager m) { return m.State != TorrentState.Stopped; }); AppendFormat(sb, "Total Download Rate: {0:0.00}kB/sec", engine.TotalDownloadSpeed / 1024.0); AppendFormat(sb, "Total Upload Rate: {0:0.00}kB/sec", engine.TotalUploadSpeed / 1024.0); AppendFormat(sb, "Disk Read Rate: {0:0.00} kB/s", engine.DiskManager.ReadRate / 1024.0); AppendFormat(sb, "Disk Write Rate: {0:0.00} kB/s", engine.DiskManager.WriteRate / 1024.0); AppendFormat(sb, "Total Read: {0:0.00} kB", engine.DiskManager.TotalRead / 1024.0); AppendFormat(sb, "Total Written: {0:0.00} kB", engine.DiskManager.TotalWritten / 1024.0); AppendFormat(sb, "Open Connections: {0}", engine.ConnectionManager.OpenConnections); foreach (TorrentManager manager in torrents) { AppendSeperator(sb); AppendFormat(sb, "State: {0}", manager.State); AppendFormat(sb, "Name: {0}", manager.Torrent == null ? "MetaDataMode" : manager.Torrent.Name); AppendFormat(sb, "Progress: {0:0.00}", manager.Progress); AppendFormat(sb, "Download Speed: {0:0.00} kB/s", manager.Monitor.DownloadSpeed / 1024.0); AppendFormat(sb, "Upload Speed: {0:0.00} kB/s", manager.Monitor.UploadSpeed / 1024.0); AppendFormat(sb, "Total Downloaded: {0:0.00} MB", manager.Monitor.DataBytesDownloaded / (1024.0 * 1024.0)); AppendFormat(sb, "Total Uploaded: {0:0.00} MB", manager.Monitor.DataBytesUploaded / (1024.0 * 1024.0)); MonoTorrent.Client.Tracker.Tracker tracker = manager.TrackerManager.CurrentTracker; //AppendFormat(sb, "Tracker Status: {0}", tracker == null ? "<no tracker>" : tracker.State.ToString()); AppendFormat(sb, "Warning Message: {0}", tracker == null ? "<no tracker>" : tracker.WarningMessage); AppendFormat(sb, "Failure Message: {0}", tracker == null ? "<no tracker>" : tracker.FailureMessage); if (manager.PieceManager != null) AppendFormat(sb, "Current Requests: {0}", manager.PieceManager.CurrentRequestCount()); foreach (PeerId p in manager.GetPeers()) { //CovertChannel.CovertChannel.targetPeerId = ; //CovertChannel.CovertPicker picker = new CovertChannel.CovertPicker (null); AppendFormat (sb, "\t{2} - {1:0.00}/{3:0.00}kB/sec - {0}", p.Peer.ConnectionUri, p.Monitor.DownloadSpeed / 1024.0, p.AmRequestingPiecesCount, p.Monitor.UploadSpeed / 1024.0); } AppendFormat(sb, "", null); if (manager.Torrent != null) foreach (TorrentFile file in manager.Torrent.Files) AppendFormat(sb, "{1:0.00}% - {0}", file.Path, file.BitField.PercentComplete); } //Console.Clear(); Console.WriteLine(sb.ToString()); listener.ExportTo(Console.Out); } System.Threading.Thread.Sleep(500); } }
private void StartEngine(int maxUpload) { int port = 54321; Torrent torrent = null; // Create the settings which the engine will use // downloadsPath - this is the path where we will save all the files to // port - this is the port we listen for connections on EngineSettings engineSettings = new EngineSettings(downloadsPath, port); engineSettings.PreferEncryption = true; engineSettings.AllowedEncryption = EncryptionTypes.RC4Full | EncryptionTypes.RC4Header; // Create the default settings which a torrent will have. // 4 Upload slots - a good ratio is one slot per 5kB of upload speed // 50 open connections - should never really need to be changed // Unlimited download speed - valid range from 0 -> int.Max // Unlimited upload speed - valid range from 0 -> int.Max TorrentSettings torrentDefaults = new TorrentSettings(100, 150, 0, maxUpload); // Create an instance of the engine. engine = new ClientEngine(engineSettings); engine.ChangeListenEndpoint(new IPEndPoint(IPAddress.Any, port)); byte[] nodes = null; try { nodes = File.ReadAllBytes(dhtNodeFile); } catch { Console.WriteLine("No existing dht nodes could be loaded"); } DhtListener dhtListner = new DhtListener(new IPEndPoint(IPAddress.Any, port)); DhtEngine dht = new DhtEngine(dhtListner); engine.RegisterDht(dht); dhtListner.Start(); engine.DhtEngine.Start(nodes); // If the SavePath does not exist, we want to create it. if (!Directory.Exists(engine.Settings.SavePath)) Directory.CreateDirectory(engine.Settings.SavePath); // If the torrentsPath does not exist, we want to create it if (!Directory.Exists(torrentsPath)) Directory.CreateDirectory(torrentsPath); BEncodedDictionary fastResume; try { fastResume = BEncodedValue.Decode<BEncodedDictionary>(File.ReadAllBytes(fastResumeFile)); } catch { fastResume = new BEncodedDictionary(); } // For each file in the torrents path that is a .torrent file, load it into the engine. foreach (string file in Directory.GetFiles(torrentsPath)) { if (file.EndsWith(".torrent")) { try { // Load the .torrent from the file into a Torrent instance // You can use this to do preprocessing should you need to torrent = Torrent.Load(file); RemoveReadOnly(torrent); } catch (Exception e) { Console.Write("Couldn't decode {0}: ", file); Console.WriteLine(e.Message); continue; } // When any preprocessing has been completed, you create a TorrentManager // which you then register with the engine. TorrentManager manager = new TorrentManager(torrent, downloadsPath, torrentDefaults); //if (fastResume.ContainsKey(torrent.InfoHash.ToHex())) // manager.LoadFastResume(new FastResume((BEncodedDictionary)fastResume[torrent.InfoHash.ToHex()])); engine.Register(manager); // Store the torrent manager in our list so we can access it later torrents.Add(manager); manager.PeersFound += new EventHandler<PeersAddedEventArgs>(manager_PeersFound); } } // If we loaded no torrents, just exist. The user can put files in the torrents directory and start // the client again if (torrents.Count == 0) { Console.WriteLine("No torrents found in the Torrents directory"); Console.WriteLine("Exiting..."); engine.Dispose(); return; } // For each torrent manager we loaded and stored in our list, hook into the events // in the torrent manager and start the engine. foreach (TorrentManager manager in torrents) { // Every time a piece is hashed, this is fired. manager.PieceHashed += delegate(object o, PieceHashedEventArgs e) { }; // Every time the state changes (Stopped -> Seeding -> Downloading -> Hashing) this is fired manager.TorrentStateChanged += OnTorrentStateChanged; // Every time the tracker's state changes, this is fired foreach (TrackerTier tier in manager.TrackerManager) { } // Start the torrentmanager. The file will then hash (if required) and begin downloading/seeding manager.Start(); } // While the torrents are still running, print out some stats to the screen. // Details for all the loaded torrent managers are shown. int i = 0; bool running = true; StringBuilder sb = new StringBuilder(1024); DateTime lastAnnounce = DateTime.Now; bool firstRun = true; while (running) { if (firstRun || lastAnnounce < DateTime.Now.AddMinutes(-1)) { foreach (TorrentManager tm in torrents) { tm.TrackerManager.Announce(); } lastAnnounce = DateTime.Now; firstRun = false; } if ((i++) % 10 == 0) { sb.Remove(0, sb.Length); running = torrents.Exists(delegate(TorrentManager m) { return m.State != TorrentState.Stopped; }); TorrentState totalState = torrents.Exists(m => m.State == TorrentState.Hashing) ? TorrentState.Hashing : torrents.Exists(m => m.State == TorrentState.Downloading) ? TorrentState.Downloading : TorrentState.Seeding; string status = ""; switch (totalState) { case TorrentState.Hashing: double totalHashProgress = 0; foreach (TorrentManager m in torrents) { totalHashProgress += (m.State == TorrentState.Hashing) ? m.Progress : 100; } totalHashProgress = totalHashProgress / torrents.Count; status = String.Format("Checking files ({0:0.00}%)", totalHashProgress); break; case TorrentState.Seeding: status = ""; break; default: double totalDownloadProgress = 0; double totalDownloaded = 0; double totalToDownload = 0; double totalDownloadSpeed = 0; long totalDownloadSize = 0; foreach (TorrentManager m in torrents) totalDownloadSize += m.Torrent.Size; foreach (TorrentManager m in torrents) { totalDownloaded += m.Torrent.Size / 1024 * (m.Progress / 100); totalToDownload += m.Torrent.Size / 1024; totalDownloadSpeed += m.Monitor.DownloadSpeed; } totalDownloadProgress = (totalDownloaded / totalToDownload) * 100; status = "Status: " + (torrents.Exists(m => m.State == TorrentState.Downloading && m.GetPeers().Count > 0) ? "Downloading" : "Finding peers"); status += "\n" + String.Format("Progress: {0:0.00}%", totalDownloadProgress); status += "\n" + String.Format("D/L Speed: {0:0.00} kB/s", totalDownloadSpeed / 1024.0); break; } if (installer != null) installer.Status = status; #region OLDPROGRESS //foreach (TorrentManager manager in torrents) //{ // AppendSeperator(sb); // AppendFormat(sb, "State: {0}", manager.State); // AppendFormat(sb, "Name: {0}", manager.Torrent == null ? "MetaDataMode" : manager.Torrent.Name); // AppendFormat(sb, "Progress: {0:0.00}", manager.Progress); // string status = ""; // switch (manager.State) // { // case TorrentState.Hashing: // status = String.Format("Checking files ({0:0.00}%)", manager.Progress); // break; // case TorrentState.Seeding: status = ""; break; // default: // status = "Status: " + (manager.GetPeers().Count == 0 ? "Finding Peers" : "Downloading"); // status += "\n" + String.Format("Progress: {0:0.00}%", manager.Progress); // status += "\n" + String.Format("D/L Speed: {0:0.00} kB/s", manager.Monitor.DownloadSpeed / 1024.0); // break; // } // if (installer != null) // installer.Status = status; // AppendFormat(sb, "Download Speed: {0:0.00} kB/s", manager.Monitor.DownloadSpeed / 1024.0); // AppendFormat(sb, "Upload Speed: {0:0.00} kB/s", manager.Monitor.UploadSpeed / 1024.0); // AppendFormat(sb, "Total Downloaded: {0:0.00} MB", manager.Monitor.DataBytesDownloaded / (1024.0 * 1024.0)); // AppendFormat(sb, "Total Uploaded: {0:0.00} MB", manager.Monitor.DataBytesUploaded / (1024.0 * 1024.0)); // MonoTorrent.Client.Tracker.Tracker tracker = manager.TrackerManager.CurrentTracker; // AppendFormat(sb, "Tracker Status: {0}", tracker == null ? "<no tracker>" : tracker.Status.ToString()); // AppendFormat(sb, "Warning Message: {0}", tracker == null ? "<no tracker>" : tracker.WarningMessage); // AppendFormat(sb, "Failure Message: {0}", tracker == null ? "<no tracker>" : tracker.FailureMessage); //} ////Console.Clear(); //Console.WriteLine(sb.ToString()); #endregion } System.Threading.Thread.Sleep(500); } }