private void PerformWrite(BufferedIO io) { // Find the block that this data belongs to and set it's state to "Written" int index = io.PieceOffset / Piece.BlockSize; try { // Perform the actual write writer.Write(io.Files, io.Offset, io.buffer, 0, io.Count, io.PieceLength, io.Manager.Torrent.Size); writeMonitor.AddDelta(io.Count); } finally { io.Complete = true; if (io.Callback != null) { io.Callback(true); } } }
private void PerformRead(BufferedIO io) { try { if (writer.Read(io.Files, io.Offset, io.buffer, 0, io.Count, io.PieceLength, io.Manager.Torrent.Size)) { io.ActualCount = io.Count; } else { io.ActualCount = 0; } readMonitor.AddDelta(io.ActualCount); } finally { io.Complete = true; if (io.Callback != null) { io.Callback(io.ActualCount == io.Count); } } }
private void PerformRead(BufferedIO io) { try { if (writer.Read(io.Files, io.Offset, io.buffer, 0, io.Count, io.PieceLength, io.Manager.Torrent.Size)) io.ActualCount = io.Count; else io.ActualCount = 0; readMonitor.AddDelta(io.ActualCount); } finally { io.Complete = true; if (io.Callback != null) io.Callback(io.ActualCount == io.Count); } }
private void PerformWrite(BufferedIO io) { // Find the block that this data belongs to and set it's state to "Written" int index = io.PieceOffset / Piece.BlockSize; try { // Perform the actual write writer.Write(io.Files, io.Offset, io.buffer, 0, io.Count, io.PieceLength, io.Manager.Torrent.Size); writeMonitor.AddDelta(io.Count); } finally { io.Complete = true; if (io.Callback != null) io.Callback(true); } }