public FRectangle WithOrigin(FPoint origin) { if (origin.IsOrigin()) { return(this); } return(new FRectangle(X + origin.X, Y + origin.Y, Width, Height)); }
public FRectangle RelativeTo(FPoint origin) { if (origin.IsOrigin()) { return(this); } return(new FRectangle(X - origin.X, Y - origin.Y, Width, Height)); }