public ComponentFactory(ContentManager content) { Instance = this; this.content = content; LoadAll(); }
public void CreateWeapon(byte netId, byte weaponId) { ComponentFactory.CreateWeapon(netId, weaponId); }
public void CreateBullet(byte id) { ComponentFactory.CreatePreparedBullet(id); }
public void CreateNetPlayer(byte netId, string name) { ComponentFactory.CreateNetPlayer(netId, name); }