public void TestEffectRegenerationManaOnPlayer()
        {
            //GIVEN
            Player player = new Player(500, 5, 5, 5, 10, 20);

            player.CurrentMana = 10;
            int expected = 20;

            //then
            _regenerationEffect = new RegenerationEffect(RegenerationType.Mana, 10);
            _regenerationEffect.RegenerationMana(player);
            //when

            Assert.AreEqual(expected, player.CurrentMana);
        }