public void Save (string fileName = null) { DispatchService.GuiSyncDispatch (() => { MonoDevelop.Ide.Gui.Document document = containingProject.GetOpenFile (FileName); if (document != null) { document.Save (); } }); }
public void Save(string fileName = null) { Runtime.RunInMainThread(() => { MonoDevelop.Ide.Gui.Document document = containingProject.GetOpenFile(FileName); if (document != null) { document.Save(); } }).Wait(); }
protected void OnSaveFile() { doc.Save(); }