private void ExecuteTableThreaded(object state) { AsyncExecuteState <DataTable> internalState = state as AsyncExecuteState <DataTable>; DataTable result = ExecuteTable(internalState.Command); internalState.Callback(this, result, internalState.State); }
private void ExecuteSetThreaded(object state) { AsyncExecuteState <DataSet> internalState = state as AsyncExecuteState <DataSet>; DataSet result = ExecuteSet(internalState.Command); internalState.Callback(this, result, internalState.State); }
private void ExecuteScalarThreaded(object state) { AsyncExecuteState <object> internalState = state as AsyncExecuteState <object>; object result = ExecuteScalar(internalState.Command); internalState.Callback(this, result, internalState.State); }
private void ExecuteReaderThreaded(object state) { AsyncExecuteState <IDataReader> internalState = state as AsyncExecuteState <IDataReader>; IDataReader result = ExecuteReader(internalState.Command); internalState.Callback(this, result, internalState.State); }
private void ExecuteNonQueryThreaded(object state) { AsyncExecuteState <int> internalState = state as AsyncExecuteState <int>; int result = ExecuteNonQuery(internalState.Command); internalState.Callback(this, result, internalState.State); }