public static void CreateImportStatementForCurrentCodeContext()
        {
            /*
             * 1) Get currently selected symbol
             * 2) Enum through all parse caches to find first occurrence of this symbol
             * 3) Find the current module's first import statement (or take a location after the module statement / take (0,0) as the statement location)
             * 4) Create import statement
             */

            // 1)
            var doc = IdeApp.Workbench.ActiveDocument;
            var edData = DResolverWrapper.GetEditorData(doc);

            var sr = new SymbolImportRefactoring();

            var name = SymbolImportRefactoring.GetSelectedSymbolRoot(edData);

            if (string.IsNullOrEmpty(name))
            {
                MessageService.ShowError("No text symbol selected.");
                return;
            }

            // 2)
            var possibleNodes=SearchInCache(edData.ParseCache, name).ToList();

            if (possibleNodes.Count == 0)
            {
                MessageService.ShowError("Symbol could not be found in global module range.");
                return;
            }

            //TODO: Choice dialog

            var chosenNode = possibleNodes[0];

            if (chosenNode == null)
                return;

            var chosenImportModule = chosenNode.NodeRoot as IAbstractSyntaxTree;

            if (chosenImportModule == null)
                return;

            // 3)
            var insertLocation=CodeLocation.Empty; // At this location, a line break + the new import statement will be inserted

            foreach (var stmt in edData.SyntaxTree.StaticStatements)
                if (stmt is ImportStatement)
                    insertLocation = stmt.EndLocation;

            if (insertLocation == CodeLocation.Empty && edData.SyntaxTree.OptionalModuleStatement != null)
                insertLocation = edData.SyntaxTree.OptionalModuleStatement.EndLocation;

            // 4)
            var importCode = "import " + chosenImportModule.ModuleName + ";\n";

            doc.Editor.Insert(doc.Editor.GetLine(insertLocation.Line).EndOffset,importCode);
        }
示例#2
0
 void TryImportMissingSymbol()
 {
     SymbolImportRefactoring.CreateImportStatementForCurrentCodeContext();
 }