public void Write(global::System.IO.TextWriter writer, Mono.System.Xml.XmlNamespaceManager namespaceManager) { XmlTextWriter xwriter = new XmlTextWriter(writer); xwriter.Formatting = Formatting.Indented; Write(xwriter, namespaceManager); }
public void Write(Mono.System.Xml.XmlWriter writer, Mono.System.Xml.XmlNamespaceManager namespaceManager) { XmlSerializerNamespaces nss = new XmlSerializerNamespaces(); if (namespaceManager != null) { foreach (string name in namespaceManager) { //xml and xmlns namespaces are added by default in namespaceManager. //So we should ignore them if (name != "xml" && name != "xmlns") { nss.Add(name, namespaceManager.LookupNamespace(name)); } } } if (Namespaces != null && Namespaces.Count > 0) { XmlQualifiedName [] qnames = Namespaces.ToArray(); foreach (XmlQualifiedName qn in qnames) { nss.Add(qn.Name, qn.Namespace); } string p = String.Empty; bool loop = true; for (int idx = 1; loop; idx++) { loop = false; foreach (XmlQualifiedName qn in qnames) { if (qn.Name == p) { p = "q" + idx; loop = true; break; } } } nss.Add(p, XmlSchema.Namespace); } if (nss.Count == 0) { // Add the xml schema namespace. (It is done // only when no entry exists in Namespaces). nss.Add("xs", XmlSchema.Namespace); if (TargetNamespace != null && TargetNamespace.Length != 0) { nss.Add("tns", TargetNamespace); } } XmlSchemaSerializer xser = new XmlSchemaSerializer(); XmlSerializerNamespaces backup = Namespaces; try { Namespaces = null; xser.Serialize(writer, this, nss); } finally { Namespaces = backup; } writer.Flush(); }
public void Write(global::System.IO.Stream stream, Mono.System.Xml.XmlNamespaceManager namespaceManager) { Write(new XmlTextWriter(stream, null), namespaceManager); }