internal void InitializeMono(Inferior inferior, TargetAddress mdb_debug_info) { MonoRuntimeFound = true; mono_manager = MonoThreadManager.Initialize (this, inferior, mdb_debug_info, is_attached); InitializeThreads (inferior, !is_attached); if (mono_manager == null) return; mono_manager.InitializeThreads (inferior); if (is_attached) mono_manager.InitializeAfterAttach (inferior); }