public TryGetName ( Mono.Cecil.Cil.VariableDefinition variable, string &name ) : bool | ||
variable | Mono.Cecil.Cil.VariableDefinition | |
name | string | |
return | bool |
public bool TryGetName(VariableDefinition variable, out string name) { name = null; var has_name = false; var unique_name = ""; foreach (var scope in GetScopes()) { string slot_name; if (!scope.TryGetName(variable, out slot_name)) { continue; } if (!has_name) { has_name = true; unique_name = slot_name; continue; } if (unique_name != slot_name) { return(false); } } name = unique_name; return(has_name); }