protected virtual void OnBoardUIResize(BoardUIResizeEventArgs e) { if (BoardUIResize != null) { BoardUIResize(this, e); } }
// perform necessary resize and relocation of this particular instance protected internal void ResizingRelocationBind(object sender, BoardUIResizeEventArgs e) { // IMPORTANT // RESIZING this.Width = BoardUI.ColumnDisplayUnit; this.Height = BoardUI.RowDisplayUnit; // RELOCATION Relocate(); }