public void AddSongOnlyOnce() { PlayList playList = new PlayList(); Song song = Create.Song(); playList.AddSongs(new ObservableCollection<Song> { song }); playList.AddSongs(new ObservableCollection<Song> { song }); Assert.AreEqual(1, playList.OriginalSongs.Count); Assert.AreEqual(1, playList.SongsToPlay.Count); CollectionAssert.Contains(playList.OriginalSongs.Select(sts => sts.Song).ToList(), song); CollectionAssert.Contains(playList.SongsToPlay.Select(stt => stt.Song).ToList(), song); }
public PlayListViewModel() { PlayList = new PlayList(); PlayerObserver.AddToPlayList += delegate(ObservableCollection<Song> songs) { PlayList.AddSongs(songs); PlayList.Mix(); }; PlayerObserver.CurrentSongFinished += OnCurrentSongFinished; PlayerState = State.Stop; }
public void Clear() { PlayList playList = new PlayList(); Song song = Create.Song(); playList.AddSongs(new ObservableCollection<Song> { song }); playList.Clear(); Assert.AreEqual(0, playList.OriginalSongs.Count); Assert.AreEqual(0, playList.SongsToPlay.Count); }
public void ReturnIsEmpty() { Song song1 = Create.Song(); PlayList playList = new PlayList(); Assert.IsTrue(playList.IsEmpty); playList.AddSongs(new ObservableCollection<Song> { song1}); Assert.IsFalse(playList.IsEmpty); }
public void RestaureCollection() { Song song1 = Create.Song(); Song song2 = Create.Song(); Song song3 = Create.Song(); PlayList playList = new PlayList(); playList.AddSongs(new ObservableCollection<Song>{ song1, song2, song3}); playList.Mix(); playList.Restaure(); Assert.AreEqual(playList.SongsToPlay[0], playList.OriginalSongs[0]); Assert.AreEqual(playList.SongsToPlay[1], playList.OriginalSongs[1]); Assert.AreEqual(playList.SongsToPlay[2], playList.OriginalSongs[2]); }