private Model_Switch _Switch;     //连接的交换机
 public Model_DataComputer()
 {
     _Id                 = "";
     _Name               = "";
     _PropertyName       = "DataComputer";
     _DataSourceType     = "";
     _IpAddress          = "";
     _NetworkStatus      = false;
     _NodeSoftwareStatus = false;       //数据采集软件
     _Switch             = new Model_Switch();
 }
示例#2
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        public static List <Service.SystemStatus.Model_Switch> GetSwitchInfo(DataTable myDataCollectionNetInfoTable, int myIndex, string myNodeId, string myOrganizationId)
        {
            List <Service.SystemStatus.Model_Switch> m_SubSwitchInfoList = new List <Model_Switch>();

            DataRow[] m_DataRow = myDataCollectionNetInfoTable.Select(string.Format("OrganizationID = '{0}' and ParentNodeId = '{1}' and NodeType = '{2}'", myOrganizationId, myNodeId, "Switch"));
            for (int i = 0; i < m_DataRow.Length; i++)
            {
                Service.SystemStatus.Model_Switch m_Switch = new Model_Switch();
                m_Switch.Id         = myOrganizationId + "_" + m_DataRow[0]["NodeId"].ToString();
                m_Switch.Name       = m_DataRow[i]["NodeName"].ToString();
                m_Switch.DepthIndex = myIndex + 1;
                m_Switch.Switch     = GetSwitchInfo(myDataCollectionNetInfoTable, m_Switch.DepthIndex, m_DataRow[i]["NodeId"].ToString(), myOrganizationId);       //查找下级交换机
                m_Switch.Collector  = GetDeviceInfo(myDataCollectionNetInfoTable, m_Switch.DepthIndex, m_DataRow[i]["NodeId"].ToString(), myOrganizationId);

                if (m_Switch.Switch != null)
                {
                    int m_MaxDepthIndex  = 0;     //找出子节点最深的深度数
                    int m_CollectorCount = 0;     //汇总所有的采集器的数量
                    for (int j = 0; j < m_Switch.Switch.Count; j++)
                    {
                        if (m_Switch.Switch[j].MaxDepth > m_MaxDepthIndex)
                        {
                            m_MaxDepthIndex = m_Switch.Switch[j].MaxDepth;
                        }
                        m_CollectorCount = m_Switch.Switch[j].CollectorCount + m_CollectorCount;
                    }
                    m_Switch.MaxDepth       = m_MaxDepthIndex + 1;
                    m_Switch.CollectorCount = m_Switch.Collector.Count + m_CollectorCount;
                }
                else
                {
                    m_Switch.MaxDepth       = 1;
                    m_Switch.CollectorCount = m_Switch.Collector.Count;
                }
                m_SubSwitchInfoList.Add(m_Switch);
            }
            return(m_SubSwitchInfoList);
        }