private static void Main(string[] args) { ActionProcesses process = new ActionProcesses(new TimeMonoActionProcess(1, (e, t) => { Console.WriteLine("Total excuted: " + t); return false; })); MonoAction action = new MonoAction("test", process); }
public void AddAction(MonoAction action) { }
public void RemoveAction(MonoAction action) { actions.Remove(action); }
public void TakeAction(MonoAction action) { CurrentActions.Add(action); action.Begin(this); }
public void AddAction(MonoAction action) { if (action == null) ArgumentNull.Throw("action"); actions.Add(action); }